Spirits are dysfunctional in ultra late game

They simply move way too slow.
Nobody clears map at the speed the wisp moves.
Even if you do wait for them, they take a long time infuse into the rare monster.
Ulta juiced maps have a kill or be killed gameplay so waiting for the spirit to infuse is a pain and can get you even killed.
All ultra late game builds do insane AOE so you can't even isolate the rare mob so you just end up killing it accidentally.


Essentially, this mechanic is pretty much useless when you get to the ultra end game. In the campaign and low maps it works fine but it needs to be very significantly sped up and the wisp needs to travel way farther on its own to just seek the nearest rare mob without you having to touch it every 2 seconds.
ขุดครั้งสุดท้าย เมื่อ 13 ก.ค. 2025 10:07:52
agree
If you play with broken builds then it needs 3X times.

But nah bro , if Devs don't fix balance between classes the weak will complain and the toughest will complain also opposite.

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