Enemy position doesn't match graphic (at death)

After the latest patch (last night), hadn't noticed this before, but then again, this was the first time I used the skills involved on a rare monster.

In the Fetid Pool, using Shield Charge (level 2) with a Templar (character name: Thuel, level 7), I was fighting a rare monster with an aura (can't remember which aura).

I was repeatedly shield bashing into the creature, backing off, repeat, until it was dead. The monster animation ended up being half the screen away diagonally from where the creature died (and dropped loot).

I'll hit some other stronger creatures this way some more when I can get a good screen capture of it (if it happens again).
แก้ไขล่าสุดโดย worlock เมื่อ 5 เม.ย. 2012 09:13:57

รายงานโพสต์

รายงานบัญชี:

ประเภทรายงาน

ข้อมูลเพิ่มเติม