Are you joking?.
| You really need to rethink your content creation methods in this game. And you should stop making the player look like a clown. I lost a map today for the most stupid and bizarre reason a player can imagine. Fighting Brakkus the Jaggurant, T16, the monster has a cooldown that stops taking damage!!!! Seriously, is this something you guys really intend to implement in an RPG game, with a 20% XP loss upon death?? I took damage because the monster stopped taking damage. I could have killed it in seconds with a level 96 Infernalist. Do you really want to keep that in the game? The monster hit me twice and I died even with over 7800 ES. I really don't understand where you're going with this [Removed by Support] แก้ไขล่าสุดโดย Ramon_GGG#0000 เมื่อ 3 ต.ค. 2025 22:54:51 ขุดครั้งสุดท้าย เมื่อ 4 ต.ค. 2025 03:14:35 |   | 
| 20%? |   | 
|   | |
| You lost me at 20%....next thread P.S I am a Dog and i will just drop my load and leave on to the next post |   | 
| "Boss killed me so you HAVE TO make the game easier." I am having a laugh reading your posts, ngl. |   | 
| He does have a point about the modifier that makes it so abyss monsters sometimes don't take damage. I don't think anyone actually like that. A lot of streamers were raging about it a few weeks ago. It's unintuitive. Most players just have no idea what's happening and why the monster isn't taking damage. |   | 
| " ...this is Souls ARPG. |   | 



































 
                        