Passive skill points MUST be increased

Hello Everyone,

By each update, game is getting more and more content. More classes to come and more builds to be tested.

However, please tell me if I am the only one who actually thinks that some extra skill points (currently max is 123 at lvl 100) will actually increase quality of gameplay and will provide a bit more "personal freedom" to the builds, since staying alive is getting harder and harder.

Kind regards.
ขุดครั้งสุดท้าย เมื่อ 27 ต.ค. 2025 09:31:14
Nearly every time I'm planning out a build, I am being met with the annoying feeling of "god dangit there's not enough points in the game to actually finish this build", if nothing else.
I don't think anyone wouldn't want more points but they're definitely not needed.
แก้ไขล่าสุดโดย baconbyte#0146 เมื่อ 15 ต.ค. 2025 19:57:10
if only i had a thousand points
Yeah, there's been a few times where if I just had 1,2 more points I could unlock a semi overpowered new layer to my build via keystone or some other notables.

I don't see them doing this.
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They should (at least) put some quests to the endgame to acquire some passive skill points.

Idk if it is just me but end game need MORE CHARACTER DEVELOPMENT.

Really? I'm usually good with skill points around level 80. I think we have enough skills points.

One thing though, you do need good gear. So a tons of skill points won't make up for bad gear.
แก้ไขล่าสุดโดย darrenrob82#3531 เมื่อ 22 ต.ค. 2025 18:37:23
You can "lock" your same weapon to both weapon slots then use weapon swap points to tweak your tree to sets 1 and 2 and assign your skills based on that while still using just one good weapon. The slot locking is a completely unexplained and unintuitive feature but it works well if certain skills need particular stuff.
แก้ไขล่าสุดโดย Weaver#3527 เมื่อ 23 ต.ค. 2025 10:39:15
I wish RPGs were like Skyrim. At level 100, you could do anything, pick any weapon and skill you wanted, and just play without much thought.

Dystopian ideas for GGG, utopia for players. I was listening to their live podcast as I wrote this, and all I heard was, "We're going to limit them with these."

Mark is a cool guy with a boomer mind imo. Neither developer mentioned "melee" once in a 3-hour-plus podcast, and half the base stuff we have is dedicated to melee, not played by players at the mirror level of high-level crafters. And you're asking for more points, as if they care.
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แก้ไขล่าสุดโดย Jideament#2792 เมื่อ 23 ต.ค. 2025 17:22:51
"as if they care."

I couldnt agree more. This game coming to an end for me.

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