Minion QOL, Tooltip, AI behavior setting
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1. allow us to see the info of spectre before/after we bind them.
2. in the info, should clearly written their abilities and everything they will utilize in combat. some spectre dont even have DPS number i have no clue what the heck are they doing even. 3. put in a basic AI behavior setting, e.g: 1. Guardian - will stay close to player and will only engage if enemies are within its attack range. 2. Watcher - will roam a certain distance from player creating a perimeter and attack enemies on sight, will focus on protecting players when they are under attack or enemies within 3 to 5 meters from players. 3. Frenzy - will go batshit crazy and just attack anything they can see/find completely. ขุดครั้งสุดท้าย เมื่อ 5 พ.ย. 2025 06:50:08
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