These creatures from Beyond will not die.
So I grind down Granitewatcher, Beckoner of Pain to 0 health. I keep pummeling it with Winter Orb + Freezing Pulse and it won't die. Did this for about a minute and finally had to give up. This has got to be a bug.
![]() ![]() Just ran a Zana shaped Strand map. Activated an Abyss, killed all until this end chest rare showed up (I guess it was from Beyond): ![]() ![]() Another one that I ground down to 0 health but then wouldn't die. Had to lure it down the beach far enough to run on past to get the Abyss chest loot. "You've got to grind, grind, grind at that grindstone..." Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 แก้ไขล่าสุดโดย Arrowneous#3097 เมื่อ 21 ก.พ. 2019 19:25:58 ขุดครั้งสุดท้าย เมื่อ 23 ก.พ. 2019 01:07:44
กระทู้นี้ถูกจัดเก็บโดยอัตโนมัติ คุณไม่สามารถตอบกระทู้นี้ได้
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Likely because you are using southbound, thus you can only kill frozen monsters. It appears that you can't freeze a basically-zero-health enemy because you aren't doing damage.
แก้ไขล่าสุดโดย Zphyr#7004 เมื่อ 21 ก.พ. 2019 21:01:08
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" Well that seriously sucks to the max. Yes I am using the Soulbound gloves and it does say "your hits can only kill frozen enemies" but 0 health is dead by my reckoning. These rares health go down from full to nothing nicely with my Winter Orb / Freezing Pulse attack combo so at 0 health the creature should die. Sounds like I should have Flame Dashed across it to get burning damage for the kill instead of kiting it. Live and learn. But still GGG, an empty creature health bar should = dead so the damage math is broken here, even if you say this is "working as intended". "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
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Have you not encountered the "allies can't die" aura? That holds enemies at 0 life. Wouldn't say the math is broken.
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