We're continuing to make improvements to the Bestiary league. Later this week we're planning to deploy the 3.2.2c Patch that will prevent destruction of special Beasts' corpses, so you'll be able to use Necromancy Nets to capture those Beasts. Alongside this change, the patch includes many bug fixes. Check out the full patch notes while you're waiting for this update.

  • Yellow Beasts, Legendary Beasts and Albino Rhoas can no longer have their corpses destroyed or consumed (other than by Necromancy Nets).
  • The 'A Valuable Combination' prophecy no longer prevents completion of the Exalted Shard recipe.
  • The Elder now waits until he explodes before dropping items.
  • Fixed a bug where The Elder's corpse was able to be consumed, causing the explosion to not occur.
  • Fixed a bug where Blood Geysers in the Saqawine Retch Spirit encounter would explode at the end of their duration.
  • Fixed a bug where the Plummeting Ursas in the Underground River boss fight displayed that they could be captured.
  • Fixed a bug where Corrupted Beasts and Corrupted Rhoas summoned by The Bone Queen displayed that they could be captured.
  • Fixed a bug where the Accursed Monoliths in a Twinned Sepulchre Map did not prevent damage from Doedre the Defiler's screams correctly.
  • Fixed a bug where Madness Propagators in the Elder encounter could create Eldritch Decay while you were dead.
  • Fixed a bug where Blink Arrow and Mirror Arrow clones could last longer than the displayed duration.
  • Fixed a bug with Chaos Inoculation that could lead to characters dying due to a rounding error. This was primarily an issue for players affected by Rage.
  • Fixed a bug where having 100% reduced Mana Cost of skills prevented modifiers to the total mana cost from applying.
  • Fixed a bug where Aspect skills remained active after death but did not reserve any mana.
  • Fixed a bug in the Infested Valley Map where the exit door in the boss room could become disabled after the boss was defeated when another player entered the boss room.
  • Fixed a bug in the Ghetto Map where the boss room could be unreachable.
  • Fixed a display issue where character models would pop in on the character creation screen.
  • Fixed two instance crashes.
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