ðSimpleFilter - Keepers of the Flame ð Fastest and most Intuitive ð
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Simple and intuitive — shows everything you need to see — click follow to use in game
This filter is primarily designed for Hardcore and Ruthless players, or beginners looking for a semi-strict filter for standard leagues. Semi-Strict: Hides most of the junk items after midgame but still shows some potentially useful ones - for example, high BaseDefence%, crafting bases, or items with good socket links, RGB, all Influence, AnyEnchancments etc, Veiled and Legacy suitable for HC and Ruthless or beginners and players who don’t want to miss valuable drops but also prefer a cleaner screen. Changes in this League - Keepers: Completely reworked the filter syntax while preserving color balance and effect importance — required for the upcoming customization site. Especially improved Ruthless filters - now all not important items are small and transparent Keepers of the Flame Content Update 3.27.0 — Path of Exile: Keepers of the Flame Path of Exile: Keepers of the Flame Item Filter Information Soon with www site for personalization. ![]() Description:
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First of all, it is not a NeverSink clone like most.
The filter is one of the most intuitive and simple. Its best advantage is grouping items by background color. âž - Currency âž - Divination Cards âž - League Items âž - Jewelry âž - Flasks âž - Related to Map Device âž - Pieces The second advantage is combining the rules. For example, any jewelry has a dark green background, whether it's a Amulet, Ring or a Belt. Magic items with the any enchantment (AnyEnchantment) modifier have a purple text color - all items. A belt with any enchantment will be visible with a dark green background and purple text, if it also has quality it will also get a blue border. Easy and fast. And many other rules: Maps have square icon on minimap only others have other etc... There is also a classification by color and it is constant... Classification by: - BaseDefencePercentile > 90 - for crafting - all Armors are shown if Base Defense Percentile is higher than 90% - Rarity - Quality - ItemLevel - AnyEnchantment - FracturedItem - SynthesisedItem - HasExplicitMod - HasInfluence - HasSearingExarchImplicit - HasEaterOfWorldsImplicit - HasCruciblePassiveTree - CorruptedMods - Scourged - Replica - AlternateQuality - TransfiguredGem - BlightedMap - LinkedSockets - Sockets - etc Photos(-little out of date): Vendor recipe:
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20% normal items, gems etc - Armourer's Scrap, Blacksmith's Whetstone, Glassblower's Bauble, Gemcutter's Prism, Cartographer's Chisel
Chromatic Orb - RGB 7 Jeweller's Orb - 6 sockets Divine Orb - 6 socket linked Orb of Chance - Full set of rare items to 60 item level Chaos Orb - Full set of rare items at minimal item level 60 Regal Orb - Full set of rare items at minimal item level 75 Vaal Orb - 7 x vaal skill gems + 1x Sacrifice vaal fragment E n j o y ðððŪð ð Designer of SimpleFilter just follow it ð ð I treat PoE as an art ð āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ koszmarnica#7777 āđāļĄāļ·āđāļ 3 āļ.āļĒ. 2025 09:50:23 āļāļļāļāļāļĢāļąāđāļāļŠāļļāļāļāđāļēāļĒ āđāļĄāļ·āđāļ 31 āļ.āļ. 2025 13:03:46
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ð Designer of SimpleFilter just follow it ð
ð I treat PoE as an art ð |
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up
ð Designer of SimpleFilter just follow it ð
ð I treat PoE as an art ð |
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up
ð Designer of SimpleFilter just follow it ð
ð I treat PoE as an art ð |
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After a long time I realized that items were filtered by outdated item base data, such as armor base, Helmets, Body Armours, Gloves, Boots, Shields. This was due to personal things of my life which didn't allow me playing, and the making of the customization side. I also had to stop working on the page now and it has been going on for 3 months, but I will come back to it because it will be a surprisingly interesting new thing in PoE.
So to the point. Those unnecessary icons on the minimap have been fixed. From now on, items - mainly armors - will show up when they have at least 91% base to AreaLevel 68, i.e. to the map level. Then only the highest last items will show up all the time also with a base of at least 91% This is dictated by the fact that my filter is mainly intended for SSF HC, HC, and HC Ruthless for crafting, although I still think that ruthless syntax, is wrong idea and bad change. In my other post I discussed this. Minimal becomes useless if we want to personalize colors and other default characteristics of items. ð Designer of SimpleFilter just follow it ð ð I treat PoE as an art ð āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ koszmarnica#7777 āđāļĄāļ·āđāļ 31 āļ.āļ. 2024 03:36:21
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updated for Secrets of the Atlas
ð Designer of SimpleFilter just follow it ð
ð I treat PoE as an art ð |
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up
ð Designer of SimpleFilter just follow it ð
ð I treat PoE as an art ð |
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