Vile Vulture behavior
Dunno if that is supposed to happen, but in the tower maps, after a Vile Vulture has climbed, it seems to disappear (maybe burrow?) for a second and reemerge with a plunge attack. Whether is an animation issue, or the behavior is weird, or I just never noticed before.
ขุดครั้งสุดท้าย เมื่อ 21 เม.ย. 2025 08:36:02
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Having the exact same bug.
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Same issue here (on PS5). It seems to be when it goes to cross from the platform to the walkway or when it is near the center circle. It appears to fall through the ground so it is difficult to time its slam ability.
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just happened to me, 3 of them popped out from the air and killed me with the slam. It happens pretty frequently and is pretty easy to reproduce if the devs were actually looking for it.
Just spawn any spire map that with vultures and walk down the paths. They'll climb up from the sides and then disappear when they charge at you if they get close to the walkways between the platforms. You can't target them or hit them with any area attacks until after they do their pounce. Devs need to fix this or remove the mob from spawning in that map type. No clue how that made it past QA since tower maps are pretty much required to do. |
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Vile Vulture on Lost Towers are still buggy. They appear before they are "triggered" when hanging off the walls (I assume the trigger is player vicinity). They then teleport/reappear somewhere near the player with an instant slam attack.
It is very rippy and I can only imagine what hard core players think. If I see a map with these mobs in it (or any "hanging" mobs really), I go into defense mode, knowing they will end up bugging and causing a decent amount of damage as well as the Stun/knock back that allows other mobs to damage you. I love the idea of the "hanging" mobs that trigger, but the bug can be very concerning. I believe the ones on bridges are buggier than the others on larger platforms. |
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Same issure here, when theyre hanging off the side of one of the towers they will run around insidee the tower for a second or two then pop out of the floor and 1 shot me. very frusterating
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the same disappearing monster :(
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Yeah also happens to me
also saw one of them running on thin air beneath the tower before jumping into my face |
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This is still happening for me and I have died so many times because of it.
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The same thing happens in the spires of deshar(Act2, Act2C).
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