Shader uses incorrect vertex layout - multiple issues

In client.log there are many reourring erros - the release is messy

2025/04/27 17:10:06 1794703 f0c29dd7 [INFO Client 29852] Doodad hash: 1911846368
2025/04/27 17:10:06 1794703 833064f7 [CRIT Client 29852] File Not Found: Metadata/Effects/Spells/monsters_effects/leaguestone_mod/buff/red/red_buff.epk. Using fallback EPK file


2025/04/27 17:00:11 1199750 2627f120 [INFO Client 29852] [ENGINE] Loading state active: FALSE
2025/04/27 17:00:11 1199750 e2ea37c6 [INFO Client 29852] [SHADER] Delay: ON
2025/04/27 17:00:11 1199843 93b1b552 [CRIT Client 29852] [RENDER] Shader uses incorrect vertex layout (shader: 0x0000023a mesh: 0x00000238)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_xy_velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Art/Microtransactions/Character_FX/ooze/tentacles_ooze.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Albedo.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Tentacles.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/BlobRefraction.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Blob_FX.fxgraph" "Metadata/Effects/Graphs/General/SSSMulti_ByFresnel.fxgraph" "Metadata/Effects/Graphs/General/Fresnel_Albedo_Multi.fxgraph"
2025/04/27 17:00:11 1199843 93b1b552 [CRIT Client 29852] [RENDER] Shader uses incorrect vertex layout (shader: 0x0000023a mesh: 0x00000238)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_xy_velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Art/Microtransactions/Character_FX/ooze/tentacles_ooze.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Albedo.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Tentacles.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/BlobRefraction.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Blob_FX.fxgraph" "Metadata/Effects/Graphs/General/SSSMulti_ByFresnel.fxgraph" "Metadata/Effects/Graphs/General/Fresnel_Albedo_Multi.fxgraph"
2025/04/27 17:00:12 1201234 93b1b552 [CRIT Client 29852] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph"
2025/04/27 17:01:40 1289453 3ef23365 [INFO Client 29852] : Wield your shadows.

2025/04/28 18:59:44 37548921 93b1b552 [CRIT Client 26444] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DisableLighting.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph"

2025/04/28 17:51:25 33450359 e760b9b9 [WARN Client 26444] PlayClassAnimation called on object that doesn't have a character class: Metadata/MiscellaneousObjects/WorldItem
2025/04/28 17:51:57 33482031 e760b9b9 [WARN Client 26444] PlayClassAnimation called on object that doesn't have a character class: Metadata/MiscellaneousObjects/WorldItem
2025/04/28 17:52:21 33505687 e760b9b9 [WARN Client 26444] PlayClassAnimation called on object that doesn't have a character class: Metadata/MiscellaneousObjects/WorldItem
2025/04/28 17:52:31 33515890 e760b9b9 [WARN Client 26444] PlayClassAnimation called on object that doesn't have a character class: Metadata/MiscellaneousObjects/WorldItem
2025/04/28 17:52:37 33522093 e760b9b9 [WARN Client 26444] PlayClassAnimation called on object that doesn't have a character class: Metadata/MiscellaneousObjects/WorldItem
แก้ไขล่าสุดโดย Mig87#3641 เมื่อ 29 เม.ย. 2025 04:45:58
ขุดครั้งสุดท้าย เมื่อ 29 เม.ย. 2025 11:46:44
2025/04/29 17:14:03 24234437 93b1b552 [CRIT Client 8364] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000010 mesh: 0x00000000)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/disable_lighting.fxgraph" "Metadata/EngineGraphs/GpuTrails/trail_default.fxgraph" "Metadata/EngineGraphs/trail_uv_distance.fxgraph" "Metadata/Effects/Graphs/General/ForceAdditive.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/MuddleTex.fxgraph"
2025/04/29 17:14:04 24234640 93b1b552 [CRIT Client 8364] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000010 mesh: 0x00000000)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/disable_lighting.fxgraph" "Metadata/EngineGraphs/GpuTrails/trail_camerafacing.fxgraph" "Metadata/EngineGraphs/trail_uv_distance.fxgraph" "Metadata/Effects/Graphs/General/ForceAdditive.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/MuddleTex.fxgraph"


2025/04/29 17:18:13 24484578 93b1b552 [CRIT Client 8364] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph"
2025/04/29 17:18:14 24485015 93b1b552 [CRIT Client 8364] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DisableLighting.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph"
2025/04/29 17:18:14 24485015 2627f120 [INFO Client 8364] [ENGINE] Loading state active: FALSE


2025/04/29 17:19:13 24544468 833064f7 [CRIT Client 8364] File Not Found: Metadata/Effects/Spells/monsters_effects/leaguestone_mod/buff/red/red_buff.epk. Using fallback EPK file
2025/04/29 17:19:13 24544484 775aec31 [INFO Client 8364] [SCENE] Set Source [(null)]

2025/04/29 17:25:03 24894171 93b1b552 [CRIT Client 8364] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DisableLighting.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph"
2025/04/29 17:25:12 24903218 caf23a00 [CRIT Client 8364] Actor is dead when trying to start an action! Metadata/Monsters/BoneCultists/BoneCultists_Shield/BoneCultistShield@80
2025/04/29 17:25:28 24919500 caf23a00 [CRIT Client 8364] Actor is dead when trying to start an action! Metadata/Monsters/BoneCultists/BoneCultists_Shield/BoneCultistShield@80
2025/04/29 17:25:54 24945031 caf23a00 [CRIT Client 8364] Actor is dead when trying to start an action! Metadata/Monsters/BoneCultists/BoneCultists_Shield/BoneCultistShield@80
2025/04/29 17:27:45 25055765 caf23a00 [CRIT Client 8364] Actor is dead when trying to start an action! Metadata/Monsters/BoneCultists/BoneCultists_Shield/BoneCultistShield@80
2025/04/29 17:28:55 25126093 caf23a00 [CRIT Client 8364] Actor is dead when trying to start an action! Metadata/Monsters/BoneCultists/BoneCultists_Shield/BoneCultistShield@80



2025/04/29 17:39:01 25732328 93b1b552 [CRIT Client 8364] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DisableLighting.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph"
2025/04/29 17:39:31 25762203 caf23a00 [CRIT Client 8364] Actor is dead when trying to start an action! Metadata/Monsters/CrazedCannibalPicts/PictMaleAxeShield@80
2025/04/29 17:42:55 25966281 e0a4d55b [CRIT Client 8364] [D3D12] Device Removed. Reason: 0x887a0005
2025/04/29 17:42:55 25966281 62857ef6 [INFO Client 8364] [RENDER] Stopping device
2025/04/29 17:42:55 25966281 3a8212aa [DEBUG Client 8364] [WINDOW] TriggerDeviceDestroyed
2025/04/29 17:42:55 25966281 be4da80 [DEBUG Client 8364] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/04/29 17:42:55 25966281 be4daee [DEBUG Client 8364] [D3D12] Device removed reason: 0x887a0005
2025/04/29 17:42:55 25966281 9082c2de [CRIT Client 8364] [D3D12] GPUAllocator::Data::Data() CreateResource failed
2025/04/29 17:42:55 25966281 39edb491 [WARN Client 8364] Failed to save minimap: GPUAllocator::Data::Data() CreateResource failed
2025/04/29 17:42:55 25966281 4228f822 [INFO Client 8364] [ENTITY] Wipe static entities

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