Purple orbs

Adding to the masses:

Please please consider just removing the purple pixel player heat-seeking orbs that can delete all the fun at a moment where death shouldn't have even been an option. This really seems like a flaw in you design to have the same type of death happening. With lag, clipping, mobs body blocking, narrow terrain, other terrain in the way, this type of mechanic doesn't suit such close quarters. As a long time gamel, please consider the fun and time factor of how this one mechanic can derail any attempts to want to play the game.
ขุดครั้งสุดท้าย เมื่อ 27 พ.ค. 2025 03:09:35
I kinda like them. There's actually some counter-play to them unlike the tornado /blood wave

But I do wonder why the ones in rituals glow 10x brighter than the ones from rares.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
แก้ไขล่าสุดโดย Direfell#7544 เมื่อ 15 พ.ค. 2025 11:28:18
These should be nurf'd. They spawn way to much in the higher levels from bosses and move way to fast. The ritual with these shooting from 6 pylons is insane...Come on give me a chance at least
Also, once the source is dead they should disappear. Just like the water rings and globes do for the hags. Keep having to run from one end of the map to another to get away from them

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