The major workaround players has to do to make spells feel good is insane

Im lvling a incinerate sorceress and im having an awful time. the spell feels awful to use. its slows me down while im fireing it. and it turns painfully slow. and it takes forever for it to reach the max lenght and then i have to wait a few seconds for it to ramp up to its most powerful damage output. bad bad bad

Mathil has to go and build a Ranger pathfinder travel build just to make the spell not feel shit to use.

Example: https://www.youtube.com/watch?v=-z-rnLCcoiw&t=782s


Ghazzy plays minions, He wants to use the "Bones of Ullr
Lattice Sandals" unique to increase the size of his minion army but the boots have no movement speed so you cant use them because it makes the game feels like shit. and feels like i got prison chains on me walking through a bog. painfully slow. so instead of playing a witch that is designed to be played with minions. he has to go and chose a ranger, level as a ranger pathfinder for quite some time to get the movement speed increases just to offset the boots not having any movement speed and then later get into minions

Incinerate is slow to cast and shoot out the flame. it turns incredibly slow and feels awful. and you basically come to a standstill when fireing it.


If the spells dont feel good to use at start and streamers with 10.000+ hours played has to design these crazy workaround just to make the game playable and feel fun. you have failed.

Do you honestly think this is great developer gamedesign? cause when i look at this im honestly shocked your getting payed for this.
ขุดครั้งสุดท้าย เมื่อ 20 พ.ค. 2025 07:32:21

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