New melee Keystone

New Keystone idea.


perfect guard and swift counter/brink of death

Perfect guard would work with a shield and what allowed you to pair unblockable attacks Or hits in single target situations Where you would be rewarded with perrying a perfectly timed hit By priming the enemy for stun or increase damage with your next one-handed melee hit. The trade-off for this Keystone could be lower a block Meter, The ability to only block with raised shield, Increase the damage taken on Failed parry,stagger on fail, or reduced block and raised shield disabled.

Swift counter/brink of death keystone gives a skill that can be supported with an attack still. This could be used with one handed or two handed martial weapon. You can parry a hit taking reduced physical and elemental damage. Brink of death could allow all counters on low life if timed correctly to not allow hp to drop below 1 but every recent parry reduces action speed,recovery, and damage. I think something like this in the game eventually would allow for some really cool game play And fit them to the store in methodical
ขุดครั้งสุดท้าย เมื่อ 28 พ.ค. 2025 18:57:03

รายงานโพสต์

รายงานบัญชี:

ประเภทรายงาน

ข้อมูลเพิ่มเติม