Weapon Swap Mechanic
Hard to make a skill benefits from the weapon's stat we bound it?
Artillery Ballista is a totem and it only scales damge with +skill levels and a tactician passive and maybe elemental damage? Not sure. Not even sure if it gets increased damage from passive tree since they're bound to weapon set 2 and get lost when i swap to weapon 1? The problem is if i assign weapon skills set 2 to be used with ballista and a 2nd crossbow with +7 projectile levels and swap back to set 1 which have high physical but no +projectile levels (for siege cascade) ballista lose the bonus. What am i doing wrong? Whats the whole point of weapon sets if ballista only benefit from the weapon we are using and not from the one we bound it? แก้ไขล่าสุดโดย IILU81II#8410 เมื่อ 31 พ.ค. 2025 00:16:27 ขุดครั้งสุดท้าย เมื่อ 31 พ.ค. 2025 02:54:46
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Strange feature
แก้ไขล่าสุดโดย DarkDredd#2184 เมื่อ 31 พ.ค. 2025 02:55:59
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