Welp, see y'all on 0.3. This patch is underwhelming to say the least.

Ok lets see:


- No actual skill balancing
- Only a few uniques touched for not more than a couple builds
- New uniques still only favor the most played classes
- CAN WE PLEASE STOP LOCKING THE GOOD SOCKETABLES TO MARTIAL WEAPONS ONLY!?
- Nerfed choir when they said no nerfs? While Rake is still free?
- Completely ignoring useless skills that should be actual boss killers but are not? (Spear of Solaris, Hammer of the gods, etc)
- Yes we die less to chaos plants, but are we killing max difficulty pinnacle bosses on anything other than bugged interactions?
- No buffs to defenses at all? We still forced to go ES/CI? ( don't gimme dat "but they nerfed the chaos mechanics" ) I'm already not dying to chaos on my life build, that's not the issue at all.


Everything that's on the patch notes just feels like it falls short for a bit, we're mid season, GGG should take the risk of going a bit crazy, at 0.3 you can tone everything down if needed.

Cause I don't know about you, but I'm not too motivated to go on my monk or huntress to have the same little fun I was already having, if not less. Nothing that I feel like I want to chase, nothing at all.

See y'all at 0.3 when they decide to actually make good changes. I'll be losing myself on Dune Awakening in the meantime.
ขุดครั้งสุดท้าย เมื่อ 6 มิ.ย. 2025 16:19:18

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