Welp, see y'all on 0.3. This patch is underwhelming to say the least.
Ok lets see:
- No actual skill balancing - Only a few uniques touched for not more than a couple builds - New uniques still only favor the most played classes - CAN WE PLEASE STOP LOCKING THE GOOD SOCKETABLES TO MARTIAL WEAPONS ONLY!? - Nerfed choir when they said no nerfs? While Rake is still free? - Completely ignoring useless skills that should be actual boss killers but are not? (Spear of Solaris, Hammer of the gods, etc) - Yes we die less to chaos plants, but are we killing max difficulty pinnacle bosses on anything other than bugged interactions? - No buffs to defenses at all? We still forced to go ES/CI? ( don't gimme dat "but they nerfed the chaos mechanics" ) I'm already not dying to chaos on my life build, that's not the issue at all. Everything that's on the patch notes just feels like it falls short for a bit, we're mid season, GGG should take the risk of going a bit crazy, at 0.3 you can tone everything down if needed. Cause I don't know about you, but I'm not too motivated to go on my monk or huntress to have the same little fun I was already having, if not less. Nothing that I feel like I want to chase, nothing at all. See y'all at 0.3 when they decide to actually make good changes. I'll be losing myself on Dune Awakening in the meantime. ขุดครั้งสุดท้าย เมื่อ 6 มิ.ย. 2025 16:19:18
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