Make trials and ascending less trivial, or trivial for all.
Ascending in this game is not easy, is not fun, getting all 8 ascendancy points was up to my knowledge really hard and difficult untill 5 minutes ago, When I learned that a group of players who do a trial of sekehmas together, can easily cheese this by letting 1 experienced and well built player enter the floor first, so enemies hp sscale to 1 player, that player clears said floor, and the group follows, floor by floor, Right after each boss there is an altar of ascension that can be interacted with, gaining your first 2/8, then 4, 6, and finally after the 4th boss gets defeated, 8/8, THIS CAN BE DONE AT LEVEL 25, How is this fair to the players that don't have a guild? people to play with? How does that respect all of that time I wasted, whats the point of even attempting these trials to ascend? To even do a level 80 trials of sekehma is so difficult, Have made it to final boss twice JUST TO DIE, have no problem doing Trials of chaos, So why not cheese trials of chaos? Oh because it HP scales to all the players who joined, Its all 1 map 1 instance, Trial of sekehmam, each floor is a different instance, Once trials of chaos is started, no other players can go through the portal as it it prevents once a floor has been started, So why does the same not apply to trials of sekehma? if a floor has been started why can players still join? that is a straight disrespect of time, ascending in the normal way is already a waste enough but takes effort, this does not, just straight P2W, why won't they make div's more frequent? because players will start to realize all of the major flaws to this game, can just not play the game and use divs to achieve what 500 hours of grinding would have, But nope games not P2W and don't forget to check out the new microtransactions we just added with the most recent patch!!!!!!!!
ขุดครั้งสุดท้าย เมื่อ 9 ส.ค. 2025 23:39:09
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Or.... you could learn how to play and do it effortlessly.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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