One balanced rune which made game less punishing: moving speed.
Yes, just a rune with 10%, 15% and 20% of move speed, which might be inplented ONLY into the boots which had no moving speed already. So, this rune would allow you to do not throw away a pair of good boots, which unluckily had no that CRUCIAL affix on them. While will be balanced, because natural affix might give you a more powerful bonus of moving speed, so rune might be not an optimal choice for "minmaxing".
แก้ไขล่าสุดโดย PantsuFaust#0269 เมื่อ 12 ส.ค. 2025 09:58:03 ขุดครั้งสุดท้าย เมื่อ 14 ส.ค. 2025 09:22:15
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" Another special condition in game? Better make all boots have movement speed by default. |
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" This might work aswell, but i dont believe that GGG is ready for such "fundamental" changes. |
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As long as it is not a bad idea, with how much MS is desired such rune would cost A LOT in divines.
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" Yes, I agree with this. So I had been playing PoE 2 non stop for 2 weeks. I know the movement speed felt slower than what I expected but I got used to it. After I got a 15% MS boost. Wow big difference. When I got a 25% boost plus the ones in the Passive tree, even massive difference! Here's the fun part. Over the weekend I switched to D4 to play Season 9 (yes I'm late in that game), the base movement speed in that game seems to be faster than the my character in PoE 2. I only realized the massive difference after I went back to PoE 2 yesterday. All those 25% MS and passive MS boost FELT REALLY REALLY SLOW compared to my not so optimized D4 character yet. I'm not saying we should have D4 movement speed but I think the base movement speed could be better and the boots should have by default implicit movement speed. I had thrown a lot of really nice boots just because the movement speed is hard to roll. |
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I think Devs should bring a Rune or Soul core that gives % to movement speed with more innovative ideas like:
a: 20% movement speed used by boots that doesn't have movement speed. b: 200% more movement speed ( overall) used by boots that doesn't have movement speed. c: 100% increased movement speed when only one passive node is used and boots doesn't have less than 15% movement speed. 1 limited use per boots. แก้ไขล่าสุดโดย Maria1994#7022 เมื่อ 14 ส.ค. 2025 01:58:10
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" why not just put cars into the game at this point |
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" But they brought Spear mount and now waiting for Merc war Horse .... | |
" 300 IQ balance suggestion. I totally agree. Will not make vaal socket boots broken at all. |
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" Of course, because this obvious exploit wont be released. |
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