Crystallized Immunities doesn't work

I tested by finding a monster pack with "All damage shocks" and letting them hit me. I was still shocked.

I also tested using overcharge support and the shock was reflected to me.

My support gem capacity shows: 10 str, 17 dex, 13 int - so dex being the highest I should be shock immune.
ขุดครั้งสุดท้าย เมื่อ 16 ก.ย. 2025 15:51:45
I also tested using the excact same amount of support gems, to hopefully get all 3 immunities, just like how Gemling Legionaires nodes work. That seems to work for chill and shock with some exceptions, but not ignites.

Haven't tested the All Damage Shocks mod or Shocked Ground, but lightning damage doesn't seem to shock me anymore.
I dont seem to get chilled either, but chilled ground does for some reason chill me. Hopefully that is unintended.

I still get ignited. I think the new flammability debuff might be causing some issues here.

Bug report ref number: 1.653.060.758
แก้ไขล่าสุดโดย PathofErik#1052 เมื่อ 3 ก.ย. 2025 02:37:40
Im guessing Majority of your support gems means most of ALL support gems..meaning if you want shock immunity, your dex supports need to be more than your str and int gems combined. So you shouldn't even be able to get multiple immunities
+1 upvote to get GGG's attention on topic.

I played w 10 each of red, green, blue roughly 20hours ago.
Played and tested with different combinations. I was immune to all 3x ailments per Crystallised Immunities. Work for a few hours, rest of gameplay until...

Log off, log in, adjusted support gems, uneven and forgotten about this requirement. That was 2h ago. After remembering, I readjusted support gems back to 10 of each colour.
Broken, Doesn't work anymore in the last hour of playing and testing. I am not immune to any of the 3 - Red/Ignite, Blue/Chill, Green/Shock regardless of "majority of your socketed support gems"
แก้ไขล่าสุดโดย dexpoe2#4894 เมื่อ 8 ก.ย. 2025 13:34:14
I'm currently pulling my hair out trying to get this to work, so this brings me joy knowing it's not a "me" issue here.

There really should be a QOL counter/tracker when you hover over the Notable to let you know how close you are to fulfilling it on any kind of Notables/nodes in general like this.

The counters in the top of the Skill Gem page should also update based on the Weapon Set you're on (if, indeed, it takes that into account like it appears it does).

This has been really infuriating to deal with. The obvious power of it has made me care way more trying to get Chill Immunity on a crossbow Tactician than I would have otherwise with buggy/broken nodes.

+1 to get eyes on this, GGG.
Same here,

It seems not to work most of the time with most combinations.
It's not working for me either, I have a majority of my support gems blue, but I am still getting chilled

รายงานโพสต์

รายงานบัญชี:

ประเภทรายงาน

ข้อมูลเพิ่มเติม