Fallen Knight

This monster type has a unique innate ability: when hit by spells or ranged attacks it retaliates with projectiles that deal a lot of physical damage. Of course, spell casters and ranged attackers usually don't have any armor to mitigate that damage.

In a map with added extra elemental damage those projectiles really hurt. Especially when you cast something that keeps hitting that monster and you get barrages of those projectiles coming at you.

This ability seems overtuned. Please consider lowering its damage and/or increasing its cooldown. Thank you.
แก้ไขล่าสุดโดย Kelvynn#6607 เมื่อ 14 ก.ย. 2025 02:16:10
ขุดครั้งสุดท้าย เมื่อ 14 ก.ย. 2025 02:13:58

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