Just as the titel says-. Right now Uncut Gems dont show the Lev el you cna sue them at. So you mostly just have to guess or look it up online. Ading a small indicator of the level would be extremely helpful.
Furthermore adding a list of the different level of skills in G would also be helpful. If you for example leveling a twink you really have to guess when you have to teleport back to level up your skills if you dont have it in memory.
แก้ไขล่าสุดโดย Alzucard#2422 เมื่อ 20 ก.ย. 2025 03:35:17 ขุดครั้งสุดท้าย เมื่อ 22 ก.ย. 2025 12:36:52
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โพสต์โดยAlzucard#2422เมื่อ 20 ก.ย. 2025 03:33:35
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+1
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โพสต์โดยBelegur85#5784เมื่อ 21 ก.ย. 2025 07:26:39
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+1
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โพสต์โดยtdonov5#2743เมื่อ 21 ก.ย. 2025 08:10:20
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gems should not have level-requirements.
Character level overall should not be a requirement for anything, just a metric to show estimated power/time played of a character.
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โพสต์โดยvzmNitie#2139เมื่อ 21 ก.ย. 2025 10:03:17
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"
Just as the titel says-. Right now Uncut Gems dont show the Lev el you cna sue them at. So you mostly just have to guess or look it up online. Ading a small indicator of the level would be extremely helpful.
Furthermore adding a list of the different level of skills in G would also be helpful. If you for example leveling a twink you really have to guess when you have to teleport back to level up your skills if you dont have it in memory.
It literally tells you, when you try and cut a skill into it.
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โพสต์โดยbloomhead#3858เมื่อ 21 ก.ย. 2025 10:04:10
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"
gems should not have level-requirements.
Character level overall should not be a requirement for anything, just a metric to show estimated power/time played of a character.
Sure, just let level 1 chars wear level 80 stuff and why bother even unlocking skillpoints, just give all the skillpoints from level 1.
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โพสต์โดยbloomhead#3858เมื่อ 21 ก.ย. 2025 10:05:21
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"
"
Just as the titel says-. Right now Uncut Gems dont show the Lev el you cna sue them at. So you mostly just have to guess or look it up online. Ading a small indicator of the level would be extremely helpful.
Furthermore adding a list of the different level of skills in G would also be helpful. If you for example leveling a twink you really have to guess when you have to teleport back to level up your skills if you dont have it in memory.
It literally tells you, when you try and cut a skill into it.
That's just not QoL. It makes senst to show the level directly on the gem, because then you dont have to right click and realize, you need a higher/lower level of gem.
+1
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โพสต์โดยAceNightfire#0980เมื่อ 21 ก.ย. 2025 10:09:51
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"
"
gems should not have level-requirements.
Character level overall should not be a requirement for anything, just a metric to show estimated power/time played of a character.
Sure, just let level 1 chars wear level 80 stuff and why bother even unlocking skillpoints, just give all the skillpoints from level 1.
Actually the mana requirement would prevent u doing that. Not that i think its a good idea to do it.
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โพสต์โดยAlzucard#2422เมื่อ 22 ก.ย. 2025 12:36:52
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