Very slow loading POE2
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My pc is i5-9600K + Radeon RX 7800
I use DX12 rendering engine. And my loading is very very slow, it can take about 30-80 seconds to load a level or city and render 1st frame. Especially Kingsmarch - most slow loading. Performance metrics shown that mostly it is because of slow shader compilation. Additionally I use https://systeminformer.com/canary to look at threading activity of the game process during this very long loading and found out That the game uses only single thread to compile shaders, nevertheless I enabled multi-threading in rendering settings. Switching to MT compilation is a huge opportunity to make the grate game even better and faster. Please consider, DX12 has API to perform MT shader compilation. If it helps - I can record a video with demonstration. Thanks ขุดครั้งสุดท้าย เมื่อ 27 พ.ย. 2025 04:43:30
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