QoL Points and Minor Fixes to improve
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Hello all,
I'm enjoying 0.4, I didn't play 0.3 but since before that and the game in it's current state. There are few things that could add better game play. First thing is the Map device, adding a map inventory sort of like POE 1 would make it more enjoyable to craft maps and be able to continuously run. The inventory wouldn't have to be nearly as big as POE 1 but see as how tablets have 10 uses on them. An inventory of 10 slots could be useful. Second thing, I know when the game originally came out they made it so when you die to the map boss you lose any benefits from the rest of the map. I completed the entire map, rituals included but forgot to purchase anything from it and died to the map boss. I then lost my ritual rewards that I had already completed, which I surely learned to just buy it before but if I had already completed it. Should I not just be able to purchase it anyway? I had a similar scenario where I had completed a tower, everything up to the boss but I forgot to go behind him and grab the tablet. Which labelled my map incomplete and I had already moved on by this point. Again, it taught me to make sure I grab the tablet but couldn't the map boss just as easily drop the tablet and the tower do it's thing without touching the device at the end, or move it closer inside the boss arena? Third, Endgame quest log. Into the breach, Facing the simulacrum, Fallen Hero and the other one for ritual. The text takes up half the screen until you complete these. Instead of having this text, just having the title and then pressing 'u' to see what they're about. Either that or a way to remove the tracking of certain quests? Fourth, can you incorporate the content tracker into POE 1? That's amazing, it's amazing to know that I've completed all the breaches, abysses and strongboxes. Could also be a toggle in settings or atlas tree to toggle on/off which content you really want to keep track of. Lastly and this is more about load screens. This is the major thing that makes it really hard to play. Load screens going in maps and stuff are pretty normal but for checkpoints. The load screens for checkpoints are almost like double in length compared to zoning in. Perhaps theres a work around for this in settings but it makes using the checkpoints really hard to use. ขุดครั้งสุดท้าย เมื่อ 18 ธ.ค. 2025 11:01:05
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