Rampage, unable to use- at all.

Many times when doing rampage it stops randomly, and i know that's been addressed, but then, a lot of the times when it stops me- I cannot activate it again. I have to move x amount of distance to have it work again. If i don't move- the skill will not activate at all, being completely unable to use. I tried with different key-binds, i tried re-binding the "pick-up loot" key / disable it and enable the default. This is frustrating and causes a lot of deaths in high density combat. Please adress this bug, it single handedly breaks an otherwise very fun build.

Keep the good work up!
Great Patch.
ขุดครั้งสุดท้าย เมื่อ 2 ม.ค. 2026 09:46:06
This still has not been addressed. Rampage skill still becomes unusable after certain actions. For instance after being "stun interrupted", or after performing another action eg; attack with maul or after finishing a short rampage channel, my character stands still and does nothing when pressing the Rampage skill. This happens a lot. This is not due to not having the resources to perform Rampage. The skill it self becomes "un-clickable" until you move a few steps in a direction. This happens 80~ % of the time, and forces me to move a little to any direction- while holding/or mashing the key for Rampage. There is no feature that describes this as a mechanic, and it does work fine sometimes. Please look into this matter. It's very frustrating playing with this skill. In it's core, it's an amazing skill (with some "Un-optimized" pathing issues) and i think it would attract more players to use this skill (or these types of archetypes) if they performed less "clunky".

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