Dual-wielding attack speed slower than intended

When using dual maces, with the same attack speed on both, skills which does not have an attack speed penalty while dual-wielding, such as sunder, is attacking slower than using a single mace, as shown in the video below. Dual-wielding is considerable slower.

https://youtu.be/0dspYzx6nlU

This happens with every single skill, only sunder is shown above to showcase the point. I noticed the same behavior on Rolling Slam and Boneshatter, where both does not have an attack speed penalty.


Also, skills which have a attack speed penalty, such as Volcanic Fissure, appears to be much slower than 30%, shown in the video below:

https://youtu.be/oo_BgKm7mTk


Based on what I know, dual-wielding does not have a attack speed penalty, so it appears to be a bug.

If I missed something, please let me know. Thanks!
ขุดครั้งสุดท้าย เมื่อ 27 ม.ค. 2026 22:29:58
Same issues man this stuff is driving me crazy and making my build less more enjoyable to play may have to drop dual wielding 2 hand maces becouse of that
แก้ไขล่าสุดโดย KuroiKenshiPK#6092 เมื่อ 3 ม.ค. 2026 21:09:23
+1 on this. Dual wielding two haded maces for some reason has an attack speed penality which is not stated anywhere
I can confirm this also happens to me, I was trying bringer of rain and its much slower with 2x 2handed maces, this speed penalty doesn't seem to apply if i use a 2h mace and a shield
i am surprised this is still not addressed until this day.

so let me add to it, dual wielding mace attacks much slower than using one single mace although the "attacks per second" does not actually change.

it seems to be an animation bug or an inherent attack speed penality that is not specified anywhere.
Still not fixed after patchnote insane lemme go around with my melee of meta build doin nothing meanwhile cast on crit deleting maps that's just fine
แก้ไขล่าสุดโดย KuroiKenshiPK#6092 เมื่อ 14 ม.ค. 2026 23:40:18
BUMP can confirm that i feel this bug and wasnt a thing in 0.3. its really getting out of hand that theyre letting this slide for this long

by the way this doesnt just apply to giants blood dual wielding 2handers. it applies to dual wielding 1 handed weapons as well. absolutely ridiculous that maces get treated like this every patch so far. well back to attacking with my shield instead
Thanks for your report, I'll pass this on.

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