Shield charge against "orbs"
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Or more specific whatever the Volatile chaos orbs and Fire kegs are identified that spawned from rares and follow us.
Not sure what was the intented way was, because 0.1 and 0.2 my common method of dealing with these enemies was to 1. kite the enemy and make sure those orbs are between me and the Target 2. Shield charge, using the bonus travel time as extra damage, and when passing the orbs they start their exploding animation, but the time they deal damage I am already gone smashing the Rares face. In the current patch (well... I skipped 0.3, so cant tell what happened there) I am colliding with the orbs, and now the result is an actual suicide charge epic fail. ขุดครั้งสุดท้าย เมื่อ 31 ธ.ค. 2025 10:09:20
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