Fix guild UI, also make Guild hideout stay up even when guild leader gets offline.
|
System:
RTX 5080 (16 GB VRAM) Ryzen 7 9800X3D Samsung 9100 NVMe SSD Windows 11 Drivers / Rendering Tests: NVIDIA: Latest NVIDIA driver tested Previous NVIDIA driver tested (clean installs) AMD: Tested AMD Adrenalin 25.9.1 after previously being on the newest AMD driver Renderers tested: DX12 and Vulkan Upscalers tested: DLSS, FSR, and no upscaling Symptoms: Guild UI consistently causes UI flicker and global color/gamma changes Short but severe freeze-lags (frame stalls), not gradual FPS drops Freeze-lags occur even when idle in hideout Changing upscalers, renderers, or GPU drivers does not eliminate the issue (only minor behavior differences) Performance metrics during freezes (PoE in-game overlay): CPU frame time: ~2 ms GPU frame time: ~3 ms VRAM usage: ~5–7 GB (well below GPU limit) System RAM usage: ~2–3 GB Disk activity: 0–3 MB/s Network latency: ~17 ms (stable) Despite low CPU/GPU frame times, low VRAM usage, and minimal disk activity on a high-speed NVMe SSD, the frame-time graph shows sharp red spikes that result in visible freezes. What this rules out: Not VRAM exhaustion Not disk or asset streaming (Samsung 9100 NVMe, disk idle during stalls) Not shader compilation from disk Not network-related Not GPU driver specific (both NVIDIA drivers and AMD Adrenalin 25.9.1 tested) Not hardware-related Conclusion: This appears to be an engine-level regression introduced in 0.4, likely related to UI/state rebuilds and post-processing or color pipeline synchronization causing main-thread stalls. The issue is reproducible while idle and is triggered more often by UI interaction (especially Guild UI). There is currently no client-side workaround that fully resolves it. Posting for visibility and investigation. ขุดครั้งสุดท้าย เมื่อ 1 ม.ค. 2026 03:57:16
|
|









