Enki's Arc Witch Memorial Page & POE 2 Arc Summary
in your guide there are gems that require over a 120 strenght and others that need over 100 dex, how are you using these gems when not having any extra strenght or dex on items or passive tree except those +30 which aren't nearly enough to cover the amounts needed for the leveled up gems?
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" Atziri's Foible helps alot here แก้ไขล่าสุดโดย RajivAiyar#7573 เมื่อ 7 มี.ค. 2021 05:40:51
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I don't have all 4 important jewels yet, I only have these three: Tempered Mind + Pure Talent + The Anima Stone, does it matter where I place them? and if so can you help me where do I place them? will much appreciate it. thanks in advance.
แก้ไขล่าสุดโดย poprazzz#4519 เมื่อ 7 มี.ค. 2021 11:03:00
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Read the guide for tempered mind. The other 2 don't matter where you place them.
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" I read the guide, and it's placed it there, but I saw Enki changed the places for the other 3 few times, so I thought I should ask, maybe there is a reason. Thank you. แก้ไขล่าสุดโดย poprazzz#4519 เมื่อ 7 มี.ค. 2021 12:21:37
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" The only jewels that need to be socketed in specific locations are tempered mind just west of the starting area and healthy mind due north of the starting area. :) |
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How big is the awakened spell echo? Is that double damage chance worth it? its a choice between clarity mod watchers eye or awakened echo
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"Depends on how you are doing with mana. Awakened Spell Echo also comes with some big cast speed increases. If you are having mana issues, even borderline, then ASE will exacerbate that. ASE is great for damage and being able to more rapidly move after casting which also helps with survivability. |
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"Here is another way to look at it: it is so powerful that last league it was 80 to 100ex. I don't know exactly why it is so relatively inexpensive this league but it remains as powerful as it was last league, there appear to just be more available to handle the demand. |
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i've been theorycrafting on a rare armour, what do you guys think of this:
Carnal armour (for the mana implicit) Shaper+crusader (for easier elevated mods) Prefixes: Elevated increased max mana (16-18%) Elevated Mana taken before life (15%) benchcrafted mana Suffixes: Elevated %increased int (+1 tot level of socketed int gems) Spell crit chance chance for power charge on crit (or if we can't craft mana for whatever reason, a benchcraft here) crafting method would be guaranteed elevate mana on crusader body armour elevate mana taken before life on shaper awakener orb them clear out suffixes harvest craft reforge, keep prefixes or aug inf (the keep prefixes is cheaper but takes longer) -> looking for %increased int Get a second influenced suffix craft prefixes can't be changed and maven's orb (might have to repeat the past steps to elevate the % int) craft mana Aug caster and crit or double aug crit I'm just not sure if it's better than cloak: We lose about 75 flat mana on the armour, the mana regen and a skillpoint (Need to activate MoM again) We gain % max mana, 5% additional MoM effect, a lot of crit chance and +1 to level of all 6 links of arc. (and we recover some flat mana through the enchant benefitting from 30% quality and the %increased int) A last downside is a corrupted CoD can also give us +1 level of socketed gems. And is way cheaper than this. |
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