[3.27] Ice Dancing God - Icestorm/Cyclone/CI - Viable For Everything
" For Esh one I would recommend one with Glowing Silhouette. It creates one of those lightning mirage things every so often that goes and explodes. It also applies shocked to whoever it hits. | |
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Well crap the 4% int Eshgrafts went from 1c to 45c overnight. Ah well.
Ya, I gave up on my KB wander build when I kept dying in T4 maps doing breaches etc as well as not getting very close to doing the Hive fortress. I had already upgraded my gear from the levelling stuff so it was fundamentally a levelling build only. I could have changed to KB wander necro, but the cost of doing that would have wiped my currency reserves, and if that was also bricked, I would be frakked. So onward to the old familiar! 4 hours played to 40, that's a vast improvement over my previous attempts. Well, it does help to have a 5S from the start... แก้ไขล่าสุดโดย Graiaule#7461 เมื่อ 5 พ.ย. 2025 20:19:50
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New video: Tul and Esh
Found the new Breach bosses! They seem to do a lot of ...stuff. But nothing that can really trouble this build even with early league gear. |
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MY PRECIOUSSSSS!!! First try was a failure, and with the lowest possible 1.5x reflect mod. Second try resulted in this beauty with 2.07x - the highest Int I've ever gotten on these. WOOT! |
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Keepers of the Flame - What We're Working On:
"We have another batch of Foulborn uniques which didn’t quite make it into launch and will be going in with the next restart patch." Hopium for Whispering Ice/Stampede Foulborn uniques? " Holy shit, nice ring. I need to try crafting these myself this league. I usually just buy them. But not as many were being made last league. Haven't looked yet this league. แก้ไขล่าสุดโดย AngelOfPassion#3443 เมื่อ 6 พ.ย. 2025 21:07:05
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" I seriously doubt there’s any chance of a Foulborn Stampede. Other than the Breach uniques, I don’t think there are any other Foulborn uniques that are exclusive to any former league mechanic - i.e. aren’t in the core drop pool. As for WI, replacing any one of three of the five mods (six, if you count the hidden special sound effect one) would kill its usefulness for us. The only two viable replacement candidates are +1 gem level and +%cast speed. But almost all of the mod replacements on Foulborn uniques turn trash into different trash. Anything that is even marginally useful is almost exclusively only as a leveling unique in SSF. |
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I checked datamined foulborn uniques, and looks like foulborn witchbane can be fit as other high-end stuff, if we can squeeze it in: chance to explode cursed enemies you killed!
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" I’d be willing to give it a shot now since I already have everything except Flame/Flesh jewels, Rational Doctrine, and a Simplex. If only it weren't going for 23 Div... แก้ไขล่าสุดโดย Tithonia#4676 เมื่อ 7 พ.ย. 2025 03:02:41
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" Explodeys!! XD It's the one thing this build really needs for mapping, and in almost every recent league GGG gives us an option for it. TARGET ACQUIRED! Can put it into the second cluster instead or either Rational Doctrine or maybe Natural Affinity. Gonna check which option works better later. NA is our option for CB immunity, but with this version of the build CB is not a huge issue. Mana flask takes care of it just fine. I've already killed Sirus and simply pressed the flask when he hit me with the beam, no biggie. |
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You can get Magic 0 mod Simplex with Orb of Transmutation, that you can then imprint. You could craft the 3mod with meta crafting with exception that you need to chaos spam %int after using imprint. (Instead of having it ready in the imprint) If you need to craft an extra suffix when trying to reflect Helical Ring, +1 to Minimum Endurance Charges is really good. If you get it on positive roll, you get 4% physical and elemental damage reduction per charge. If you roll it negative, it does nothing. Only downside is that, if you want to get minimum charges above zero, you need more +minimum charges. |








































