poe2filter.com - A PoE 2 custom loot filter generation website

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WhiteFors#0856 เขียน:
I'm trying to learn how to use your filter, but in the "Chance Database" category, you have all the white tablets listed. Why is this necessary? If I set the filter to hide the databases, the white tablets won't be visible because they are located right behind the uniques at the very top. Move this category or remove the white tablets from there.

Interesting. You shouldn't (have to) set chance bases to *hidden* explicitly; just *disabling* those rules should be enough -- items will be hidden by other rules further down if needed.

Removed the option to hide them in v0.9.128.

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WhiteFors#0856 เขียน:
Another crafting base, which is of quality 24 or higher or has holes, for some reason you only have white ones, although you can collect all of them, even rare ones.

Exceptional item will never drop as anything but Normal rarity. If you see items with more than 20 quality other than rarity, they were upgraded after dropping.
Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
แก้ไขล่าสุดโดย BlackDeathBE#0559 เมื่อ 17 ต.ค. 2025 16:17:13
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IvanKP#0618 เขียน:
I discovered your filter about a year ago and have been using it since the Merc League in PoE 1. The Tier Lists are particularly commendable, especially the excellent Unique List.

Hey, that's really awesome to hear! And thanks a ton for the detailed feedback and suggestions! Are you on Discord, by any chance? It'd be great to have a chat there, or even a video call, to discuss these further, if you'd be up for it!

Some quick feedback:

- More extensive Cluster Jewel support is still on my todo list! The current implementation with the market-value quick filters + custom rules was sort of a compromise between development effort & usefulness. Ideally, indeed, I'm dreaming of a tier list, and/or custom Cluster Jewel rules, like currently the weapon & armour exceptions. It's all coming at some point! :)

- In the mean time, I've added min/max level passives to the todo list, that should be a quick fix which might already increase the usefulness a bit!

- Thanks for the suggestions on the quest item errors. I'll look into those asap.

- Sorry for the Chance base bug empty tier bug! I actually thought I had fixed that already, apparently not, will look into it!

- Different item levels per slot: that's been on my backlog for a long time -- coming at some point.

- Not sure I'm following your remark about gear base tiers; would love to chat more about that to make sure I understand!

- Flask min ilevel is coming, hopefully soon, before 3.27, in a HUGE revamp of the Quick Filters.

- Oh, critical strike chance should already be displayed (it is for poe2), this is a bug, probably because in poe2db it's called 'Critical Strike Chance' and in poedb it's called 'Critical Hit Chance'; will fix.

- Good point about block chance, will add!

- Configurable map styles is definitely coming!

- Not sure I understand what you mean with "undo the label size of the presets without resetting the styles"; you should already be able to do that, on the cosmetic tab, using the Cosmetic Presets you can choose the label size; or by clicking the labels and changing or disabling the changed label size.

Again, thanks a ton for the valuable feedback!
Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
แก้ไขล่าสุดโดย BlackDeathBE#0559 เมื่อ 17 ต.ค. 2025 16:38:08
Thank you for responding to the Feedback. I have joined Discord and we can discuss in more detail there.


Regarding the last Point, I customized the Cosmetic Styles individually, but in retrospect, I only wanted to change the Label size again with the Cosmetic Preset because I was testing.

The Problem is that it then also resets the Sound and Colors of my Edit to the Preset instead of my Changes. (Why the Sound at all, I didn't set any Sounds for that in the preset?)

Would it be possible to apply the Label Sizes separately from the Colors (and Sounds) in the Preset?

Of course, it would also be desirable to have two Sound presets to switch between the Standard Sounds on the one hand and the Custom Sounds 1maybevaluable.mp3, 2currency.mp3, etc. on the other for all Sounds at once :)
แก้ไขล่าสุดโดย IvanKP#0618 เมื่อ 20 ต.ค. 2025 14:03:56
Thank you so much for your filter, it's an incredible thing, it really helps in the game, I just need to learn how to use it.
PoE1: Several small improvements - v0.9.129 - 26/10/2025

With 3.27 'Keepers of the Flame' being one week away, here are some improvements. Have fun finishing your challenges, practicing your league start, or experimenting with new builds! As always, we'll have the new version of PoE Filter up as soon as we've finished applying all the filter changes for the next league!

- Rebalanced the Armour Crafting Base thresholds. Base Defence Percentile is now irrelevant for 'Excellent' crafting bases. Instead, we now added iLevel requirements: iLevel 85+ for Helmets and Gloves, 86+ for the other slots.
- Added a (?) tooltip which displays which gems are considered 'Top Awakened' and 'Top Special'.
- 'Leveled Gems' rules now work in the same way as 'Quality Gems': Level 21 Gems have their own highlight, but you can now choose the level of the second tier Leveled gems (default 16).
- You can now select a minimum and maximum Cluster Jewel Passives amount (thanks IvanKP).
- Resonators will now get highlighted (thanks krlcze).
- Voidstones and Golden & Silver Keys in Labyrinth are now properly recognized and highlighted as Quest Items (thanks IvanKP).
- Block Chance and Critical Strike Chance are now shown on the Gear Tier Lists (thanks IvanKP).
- Clearing all Wanted Chance Bases will no longer crash the Quick Filters (thanks IvanKP).
Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
แก้ไขล่าสุดโดย BlackDeathBE#0559 เมื่อ 26 ต.ค. 2025 09:40:11

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