[Feedback] Giga-Nerf Gem Levels on Gear in Patch 0.4.0

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Falginton#0485 เขียน:
+1. Leave only gear levels in Crossbows. Crossbow skills are even with +7 levels in weapon very very weak compared to other weapons...


Even with +20 gear level in weapons the skills wouldn't reach Dead Eyes Lazer shot that vanishing everything from map.
OP is wrong.

The cap level is 40, you do what OP suggest u cant cap gem levels.

OP seek guidance in how to sustain your skills.
-1

only thing i want to see is availability of gem levels relative to power be shored up for all skills.
Innocence forgives you
แก้ไขล่าสุดโดย SilentSymphony#3358 เมื่อ 29 ต.ค. 2025 10:16:33
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FieryBassoon788#6967 เขียน:
Right now across multiple gear slots, and multiple builds, the number one affix priority is exactly the same. This is boring. It's also bad for the economy and re-playability.



+1

Completely agree with this statement. Well said.
แก้ไขล่าสุดโดย CharlesJT#7681 เมื่อ 29 ต.ค. 2025 13:56:43
I don't see problem going +skill levels because it is forcing you to change your talent tree or your spirit usage. Cost increase is painfully high on high level skills which is already compensating.


This post is nonsense.

-1 million.
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VolkiRosso#4831 เขียน:
I don't see problem going +skill levels because it is forcing you to change your talent tree or your spirit usage. Cost increase is painfully high on high level skills which is already compensating.


This post is nonsense.

-1 million.


So do you go + levels on all our characters or not?
just remove the +gem levels from items
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Plah1sh#2225 เขียน:
just remove the +gem levels from items


No that is the nuclear option, just need GGG to tone them down.
แก้ไขล่าสุดโดย CharlesJT#7681 เมื่อ 1 พ.ย. 2025 22:28:33

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