"
"
"
It exist to make you suffer more in front of a computer screen.
yes, but I don't really suffer, but rather I'm indignant that one weapon is made more intrusively difficult from point of view of game mechanics.
I suffer more from meaningless conversations with guys without understanding basic things.
Okay. I understand you're having bad time about things in real life and reflecting them on us and this is completely fine by me. You can insult us or disagree about everything people say all day long as long as it makes you feel better, I'm okay with that.
As a serious answer, check these crossbow one shots on some endgame bosses:
These are level 81 bosses, and they should be challenging. I'm not talking about GGG's obligatory "one-shot" anime nonsense, I'm saying they need to endure more than that. It doesn't matter if you need to reload, they're already stunned, so you can reload and hit again, no problem. But that only works if you're good at figuring out what GGG wants you to play in their game. If you play anything else, you'll be constantly annoyed. Monsters will annoy you, mechanics like reloading, bosses, drops, etc. You have to understand that this game isn't a complex and varied ARPG, but a simple puzzle to solve in each league. If you find the build GGG has for you, you can one-shot everything, have fun until it gets boring, then quit the game and go to the next league. There's nothing we can do about it. It's a shame that since the PoE1 beta, they've been marketing their games like "You can do complex things and have fun. You can cast meteors with a melee item and summon minions to blow and blablabla" While that's true, most of the time in high-endgame the only thing that truly matters is meta builds which is directly handed to you by developers. Please don't fall for the nonsense about developers' incompetence. Let it go and find something you enjoy.
Dude, wtf you speak about meta with me? I don't mention my personal life here, so pls don't reflect ur own on me, are you year old or smg? i didn't tell that i suck at poe and complainted about it here, read topic
แก้ไขล่าสุดโดย Offfit#6199 เมื่อ 18 พ.ย. 2025 05:35:16
|
โพสต์โดยOfffit#6199เมื่อ 18 พ.ย. 2025 05:30:32
|
"
"
"
It exist to make you suffer more in front of a computer screen.
yes, but I don't really suffer, but rather I'm indignant that one weapon is made more intrusively difficult from point of view of game mechanics.
I suffer more from meaningless conversations with guys without understanding basic things.
Okay. I understand you're having bad time about things in real life and reflecting them on us and this is completely fine by me. You can insult us or disagree about everything people say all day long as long as it makes you feel better, I'm okay with that.
As a serious answer, check these crossbow one shots on some endgame bosses:
These are level 81 bosses, and they should be challenging. I'm not talking about GGG's obligatory "one-shot" anime nonsense, I'm saying they need to endure more than that. It doesn't matter if you need to reload, they're already stunned, so you can reload and hit again, no problem. But that only works if you're good at figuring out what GGG wants you to play in their game. If you play anything else, you'll be constantly annoyed. Monsters will annoy you, mechanics like reloading, bosses, drops, etc. You have to understand that this game isn't a complex and varied ARPG, but a simple puzzle to solve in each league. If you find the build GGG has for you, you can one-shot everything, have fun until it gets boring, then quit the game and go to the next league. There's nothing we can do about it. It's a shame that since the PoE1 beta, they've been marketing their games like "You can do complex things and have fun. You can cast meteors with a melee item and summon minions to blow and blablabla" While that's true, most of the time in high-endgame the only thing that truly matters is meta builds which is directly handed to you by developers. Please don't fall for the nonsense about developers' incompetence. Let it go and find something you enjoy.
Your trauma was very big, if even ur message was deleted, so please do one more about protecting this important for you feature with double icons of same skill on panel.
I really would like to see ur arguments about it, with pictures of course. I'd like to know how i am wrong at this,
and maybe we need 2 skill icons of minion skills too, spells, bow skills, etc. Cause i thought that player need more place on panel for using different skills, not be busy with game mechanic crutches,
or cause maybe we need to use even input for different legs when moving future of poe,
cause spint+roll for one button is real bad thing- not to mention that it exist in whole ds series(with remark that sprint works only on holding, and roll only on tapping)
แก้ไขล่าสุดโดย Offfit#6199 เมื่อ 19 พ.ย. 2025 15:56:56
|
โพสต์โดยOfffit#6199เมื่อ 19 พ.ย. 2025 15:45:06
|
"
The reloading is fine as a concept its keeps crossbows balanced the issue is the number of bolts u can fire before reloading. They need to make every skill load 4/5 bolts at least not one and buff the damn scaling on bolt skills other than nades and galvanic some of those have like 50% attack dmg by lvl 20 which is a joke.
Not sure what you are talking about but i think you are looking at the wrong side of damage.
Plasma Burst probably best +level damage scaler rn with +7projectiles it base %5500 damage.
Galvanic Shard - Beam Side %500 attack damage. And those beams can shotgun at close range...
|
โพสต์โดยVolkiRosso#4831เมื่อ 20 พ.ย. 2025 04:52:48
|
|
The reload while running around it's a boring thing for me. Crossbows are very easy now. A harder approach was a passive that could reload crossbow when dodge roll. And remove the hole, running around while reloading 20+ bolts ... meh. To easy, to easy. Not fun as a range gun ...
The hole grenade timing and all that, i did not use very often because i was constantly approached by mobs and it works just on some bosses that are very static. And then u must time your nades.
So yeah, i think the hole crossbow thing it's super easy now, and not that much fun to play.
|
โพสต์โดยi1332v#2731เมื่อ 20 พ.ย. 2025 06:28:33
|
"
Your trauma was very big, if even ur message was deleted, so please do one more about protecting this important for you feature with double icons of same skill on panel.
I really would like to see ur arguments about it, with pictures of course. I'd like to know how i am wrong at this,
and maybe we need 2 skill icons of minion skills too, spells, bow skills, etc. Cause i thought that player need more place on panel for using different skills, not be busy with game mechanic crutches,
or cause maybe we need to use even input for different legs when moving future of poe,
cause spint+roll for one button is real bad thing- not to mention that it exist in whole ds series(with remark that sprint works only on holding, and roll only on tapping)
Lol, you're a really funny guy. Mods deleted my reply because I insulted the guy who designed the first crossbow in medieval times LMAO.
It seems like you're not having fun by playing PoE in general. Maybe you should find something better for yourself.
Neden yaşıyorsun? แก้ไขล่าสุดโดย Jideament#2792 เมื่อ 20 พ.ย. 2025 08:46:21
|
โพสต์โดยJideament#2792เมื่อ 20 พ.ย. 2025 08:45:16
|
"
"
Your trauma was very big, if even ur message was deleted, so please do one more about protecting this important for you feature with double icons of same skill on panel.
I really would like to see ur arguments about it, with pictures of course. I'd like to know how i am wrong at this,
and maybe we need 2 skill icons of minion skills too, spells, bow skills, etc. Cause i thought that player need more place on panel for using different skills, not be busy with game mechanic crutches,
or cause maybe we need to use even input for different legs when moving future of poe,
cause spint+roll for one button is real bad thing- not to mention that it exist in whole ds series(with remark that sprint works only on holding, and roll only on tapping)
Lol, you're a really funny guy. Mods deleted my reply because I insulted the guy who designed the first crossbow in medieval times LMAO.
It seems like you're not having fun by playing PoE in general. Maybe you should find something better for yourself.
i get fun when play this, otherwise i wouldn't play it. Answer my questions too, don't speak to urself only or i consider you as a kid or infantile person,
who is afraid to talk like an adult on the topic of improving the game in EA, even with joke to bring smg weighty
แก้ไขล่าสุดโดย Offfit#6199 เมื่อ 20 พ.ย. 2025 09:43:19
|
โพสต์โดยOfffit#6199เมื่อ 20 พ.ย. 2025 09:32:08
|
"
"
Your trauma was very big, if even ur message was deleted, so please do one more about protecting this important for you feature with double icons of same skill on panel.
I really would like to see ur arguments about it, with pictures of course. I'd like to know how i am wrong at this,
and maybe we need 2 skill icons of minion skills too, spells, bow skills, etc. Cause i thought that player need more place on panel for using different skills, not be busy with game mechanic crutches,
or cause maybe we need to use even input for different legs when moving future of poe,
cause spint+roll for one button is real bad thing- not to mention that it exist in whole ds series(with remark that sprint works only on holding, and roll only on tapping)
Lol, you're a really funny guy. Mods deleted my reply because I insulted the guy who designed the first crossbow in medieval times LMAO.
It seems like you're not having fun by playing PoE in general. Maybe you should find something better for yourself.
And no, mods deleted ur answer cause it was saturated with hatred and unfortunate jokes about calls for d&&xing, t^^^ring and m&&&ering of devs. It wasn't funny, it was out of place, and it violated the forum rules. That really means a lot about you, but i asked about answer on my question and you still can't
แก้ไขล่าสุดโดย Offfit#6199 เมื่อ 20 พ.ย. 2025 09:44:45
|
โพสต์โดยOfffit#6199เมื่อ 20 พ.ย. 2025 09:37:05
|
"
"
It exist to make you suffer more in front of a computer screen.
yes, but I don't really suffer, but rather I'm indignant that one weapon is made more intrusively difficult from point of view of game mechanics.
I suffer more from meaningless conversations with guys without understanding basic things.
It's not intrusively difficult. It's different, that's it. I rather enjoy the crossbow mechanics. I also enjoy bow mechanics. I enjoy that they are different.
Maybe crossbows just aren't for you? That's fine. You don't have to like every weapon type. For example, I don't like Maces. That doesn't mean that I insist that Maces must be changed to facilitate *my* preferences. I just don't use Maces. Where's the problem?
Perhaps you need to realize that games aren't made exclusively for you.
|
โพสต์โดยPolantaris#1920เมื่อ 20 พ.ย. 2025 12:38:02
|
"
"
"
It exist to make you suffer more in front of a computer screen.
yes, but I don't really suffer, but rather I'm indignant that one weapon is made more intrusively difficult from point of view of game mechanics.
I suffer more from meaningless conversations with guys without understanding basic things.
It's not intrusively difficult. It's different, that's it. I rather enjoy the crossbow mechanics. I also enjoy bow mechanics. I enjoy that they are different.
Maybe crossbows just aren't for you? That's fine. You don't have to like every weapon type. For example, I don't like Maces. That doesn't mean that I insist that Maces must be changed to facilitate *my* preferences. I just don't use Maces. Where's the problem?
Perhaps you need to realize that games aren't made exclusively for you.
How do you justify such a highlighted difference specifically for the crossbow?
What does it have to do with whether I like crossbows or not? Read what I wrote in the thread firstly. Maces btw are pretty sucky, like most str melee too, statistics shows it clearly for all these leagues.
Crossbow gameplay was made annoyingly difficult to control from panel, its rather crutch than a feature of this type of weapon according to game mechanics, cause no sh&t is similar to this. It would be more accurate if this weapon worked like mines or traps in poe1
แก้ไขล่าสุดโดย Offfit#6199 เมื่อ 20 พ.ย. 2025 13:04:48
|
โพสต์โดยOfffit#6199เมื่อ 20 พ.ย. 2025 13:01:55
|
"
"
"
It exist to make you suffer more in front of a computer screen.
yes, but I don't really suffer, but rather I'm indignant that one weapon is made more intrusively difficult from point of view of game mechanics.
I suffer more from meaningless conversations with guys without understanding basic things.
It's not intrusively difficult. It's different, that's it. I rather enjoy the crossbow mechanics. I also enjoy bow mechanics. I enjoy that they are different.
Maybe crossbows just aren't for you? That's fine. You don't have to like every weapon type. For example, I don't like Maces. That doesn't mean that I insist that Maces must be changed to facilitate *my* preferences. I just don't use Maces. Where's the problem?
Perhaps you need to realize that games aren't made exclusively for you.
Btw you are in feedback section, do you know what it is? Did you see similar words from others with my same answers as mine to you?
Can you ask more specifically, and without these complaints that i really hate crossbows in your understanding instead of criticizing an aspect of the game imo?
These childish complaints like "You don't like it - you don't do it" can also work in this direction: "I don't like ur post - i don't answer on it". See :)
แก้ไขล่าสุดโดย Offfit#6199 เมื่อ 20 พ.ย. 2025 13:17:40
|
โพสต์โดยOfffit#6199เมื่อ 20 พ.ย. 2025 13:06:02
|