Why launch early access?

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kazajhodo#6457 เขียน:
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Evergrey#7535 เขียน:
one word:
Tencent


League of Legends?

I haven't played it in a while, but Tencent is 100% owner. Its an incredible game. Probly one of if not the most competitively famous and watched games in the esports genre.

The matchmaking and trolling ruined it for me, I'm not sure who is at fault for that.

There seem to be mixed 'feelings' towards Tencent, and thats putting it lightly. The company isn't even a gaming company, technically.

I also think people in general are brainwashed that Chinese equals bad or something. At the very least, I think people very largely lean negatively towards the highest manufacturing center in the world at nearly 30%.

They are also directly connected to pubg and valorant. I think if someone said to me that the game studio that made league, pubg, and valorant, were coming out with a new game- I'd have interest.

Hell, I still love league, its just not easy to sit down and be locked in for that long.


A search:

Reasons for positive perceptions of Tencent:

Successful game development: Tencent also makes and publishes many high-quality and profitable games, such as League of Legends, PUBG, and Valorant, demonstrating that it can succeed in game development.

Vast conglomerate: Tencent is a technology and investment conglomerate, not solely a game developer. This means it owns stakes in many other companies, and the quality of its products can vary greatly depending on the specific subsidiary or studio.

Successful investments: Many of its investments have led to the development of successful games and a strong position in the gaming industry.

Other business activities: Tencent's success is not just based on game development but also its social media, instant messaging, and mobile payment app WeChat, which provides a strong financial backing for its gaming ventures



Overall, I don't think that is a good point. I'd look at the studio far before Tencent.


Not gonna lie, I enjoyed your wall of text in response to one word. I didn't even said it's bad because of Tencent xd.
They do push for microtransactions tho, I guarantee it.
Well. Early Access is a method of funding the game. It's a sale pitch.

It doesn't have to involve feedback or any development changes. You paid the play the game early and that was it. Yes, smart developers often use feedback and make some changes but this is usually after or during beta development. This game barely qualifies at alpha.

They won't take feedback because they don't even have a foundation for the game yet.
"Never trust floating women." -Officer Kirac
Its not strictly just a way of funding...
แก้ไขล่าสุดโดย Jobama#9902 เมื่อ 20 พ.ย. 2025 14:22:59
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Xzorn#7046 เขียน:
Well. Early Access is a method of funding the game. It's a sale pitch.

It doesn't have to involve feedback or any development changes. You paid the play the game early and that was it. Yes, smart developers often use feedback and make some changes but this is usually after or during beta development. This game barely qualifies at alpha.

They won't take feedback because they don't even have a foundation for the game yet.


So this is coming from steam directly, The ones who created and pushed this "Early access" state...

Please properly inform yourself, we the gamers have the power, dont fork it over to money hungry soulless companies, Im mad at a lack of community interaction from the developers and GGG, no word on anything for over a month besides season 4 coming early December...

https://store.steampowered.com/oldnews/10189

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Leading Platform Offers Pre-Release Playability for Select Titles

March 20, 2013 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the addition of an Early Access section to Steam's library of over 2,000 titles.

Steam Early Access titles allow the community to get involved early and play select titles during their development. The goal of Early Access is to provide gamers with the chance to "go behind the scenes" and experience the development cycle firsthand and, more importantly, have a chance to interact with the developers by providing them feedback while the title is still being created.

To support the interaction between Early Access players and developers, Steam offers easy and automatic updating of games, letting developers iterate quickly to respond directly to bug reports and feedback from customers. And, like all Steam games, Early Access players will be able to interact with other players, making it easy to create and share screenshots, tips, and in-depth guides.
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This just isn't acceptable, and not why early access exists, coming from Valve directly...

Prior to 2016 games had to be ready on launch, yes there were still bugs, that was what made some games xD developers had to know what tech they were developing for, as all tech is different, consoles having less power pc's having more etc, then all the standalone DS games, developers from this era of gaming achieved the unprecedented. So we know games can be 90% polished on release, we know developers can engage with the community. We know platforms like steam have tried to find this balance which IS EARLY ACCESS...

I'm just unsatisfied with the lack of engaging with community.
Oh cool a boss vs boss.... what about word on development?

Money, shortage of testers, negative process on poe1, fading of waiting for poe2.
Killed some birds with one stone, so to speak.
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Sadly their are some developers that simply look at early access as being a way to fund active development... thats not the point of early access,


"Early access" is a meme. Everyone just releases their undercooked games today because "profit".
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Azimuthus#1135 เขียน:

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Sadly their are some developers that simply look at early access as being a way to fund active development... thats not the point of early access,


"Early access" is a meme. Everyone just releases their undercooked games today because "profit".

And thats whats sad, its partially a lie, but valve literally stated the point of early acceess, developers might want to follow this original vision, but its the studio as a whole that must listen to publisher, we trust the original vision that valve had, then corporate greed deceives our trust, gamers need to put their foot down rather then just taking it right up the ass and accepting, valve is making hella money off it though gaben just bought a new yacht, so why would they crack down on developers? gaming is just in a very sad state :/
แก้ไขล่าสุดโดย Jobama#9902 เมื่อ 20 พ.ย. 2025 16:46:46
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Jobama#9902 เขียน:

https://store.steampowered.com/oldnews/10189

------------------------------------------------------------------------------
Leading Platform Offers Pre-Release Playability for Select Titles

March 20, 2013 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the addition of an Early Access section to Steam's library of over 2,000 titles.

Steam Early Access titles allow the community to get involved early and play select titles during their development. The goal of Early Access is to provide gamers with the chance to "go behind the scenes" and experience the development cycle firsthand and, more importantly, have a chance to interact with the developers by providing them feedback while the title is still being created.

To support the interaction between Early Access players and developers, Steam offers easy and automatic updating of games, letting developers iterate quickly to respond directly to bug reports and feedback from customers. And, like all Steam games, Early Access players will be able to interact with other players, making it easy to create and share screenshots, tips, and in-depth guides.
------------------------------------------------------------------------------

This just isn't acceptable, and not why early access exists, coming from Valve directly...

Prior to 2016 games had to be ready on launch, yes there were still bugs, that was what made some games xD developers had to know what tech they were developing for, as all tech is different, consoles having less power pc's having more etc, then all the standalone DS games, developers from this era of gaming achieved the unprecedented. So we know games can be 90% polished on release, we know developers can engage with the community. We know platforms like steam have tried to find this balance which IS EARLY ACCESS...

I'm just unsatisfied with the lack of engaging with community.
Oh cool a boss vs boss.... what about word on development?


That's kinda my point. There is no standard. Valve can try but unless the game survives on steam the developer has no legal obligation to follow their interpretation. They still do it on games that have fully released and ported from other countries. Nothing more than name sniping.

I'm right there with you in the disappointment of PoE2. It's sad. Esp when they can't even get skills remotely close in performance. That's just a formula. It's not hard.

The reason I think it's such a mess is it wasn't near complete and they needed more money.

It was much earlier than 2016 btw. I used to be a paid beta tester for Tiberon Entertainment. That sort of testing / release style started to fade by 2002 and of course now it's entirely gone. Somehow now we pay the developer to beta test. Not sure how that happened but I hated that job.

The PoE community has just never been very good IMO. Maybe some of that is due to this early 2000's forum format but people don't really talk all that much. Esp about anything constructive. These are the people who review bomb GGG on steam because they don't like one patch.

..and they've done it more than once.
"Never trust floating women." -Officer Kirac
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Xzorn#7046 เขียน:


That's kinda my point. There is no standard. Valve can try but unless the game survives on steam the developer has no legal obligation to follow their interpretation. They still do it on games that have fully released and ported from other countries. Nothing more than name sniping.

I'm right there with you in the disappointment of PoE2. It's sad. Esp when they can't even get skills remotely close in performance. That's just a formula. It's not hard.

The reason I think it's such a mess is it wasn't near complete and they needed more money.

It was much earlier than 2016 btw. I used to be a paid beta tester for Tiberon Entertainment. That sort of testing / release style started to fade by 2002 and of course now it's entirely gone. Somehow now we pay the developer to beta test. Not sure how that happened but I hated that job.

The PoE community has just never been very good IMO. Maybe some of that is due to this early 2000's forum format but people don't really talk all that much. Esp about anything constructive. These are the people who review bomb GGG on steam because they don't like one patch.

..and they've done it more than once.


Ya thats 100% fair, steam can try to set the precedent but unless there's that legal obligation, it'll usually be disappointment all around

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