0.4.0 "Deadlock Detected"
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I have a problem with multiplayer. When I play solo, I play for a few hours. If I connect with someone, or someone connects with me, I have this problem after a while...
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Deadlock detected AND D3D error.....
How about fixing whats broken before adding more content? Been ongoing since Poe1..... Affects BOTH AMD and Nvidia owners, so WHY is the opening screen telling us that AMD driver is to blame? Havent been able to use Vulkan for almost 1 Month now. Why? beta key plz
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Same problem here in addition to huge performance issues. All was fine in season 1 and 2.
Intel 8700K RTX2080 16GB Memory Resolution 2560 x 1440 x 144 hertz CPU on high load. Seems no to be only the GPU. RAM is also quite full now. Problem increases when tabbing out of the game to Desktop. |
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same problem...
i5 11400f 64GB ram RTX 5070 i clear all cache files (shaders and other) -> nothing changes... upd: don't close the error, just wait (I waited for 30 seconds) and the game started working again.... แก้ไขล่าสุดโดย Rovrnomy#1220 เมื่อ 23 ธ.ค. 2025 06:36:14
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Still same issue, the only workaround at the moment to stop the full restart of windows due to freeze is to press menu button then sleep.
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This started for me after 0.4 as well. Other than this bug I'm having a great time.
i9-9900k RTX 3080ti 32GB M2 storage Win 11 All drivers, OS updated My overall performance is better since 0.4, but this terrible deadlock error is a constant problem. In all the places I would have lagged hard in pre-0.4 I'm now deadlocking. This leads me to think GGG has some serious thread locking race conditions going on under the hood which were made worse by introducing more threads to improve performance this patch. Just an educated guess. I really hope they're capturing telemetry on this bug because it's several times per session just for me. Their logs have to be flooded. |
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Since 0.4 I have had this pop up and game close when I tab out to the mobalytics site. Never seen it before and only on mobalytics.
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