0.4.0 "Deadlock Detected"

atziri's temple is 100% a "deadlock detected", and every 2 maps as well or even every 1 map i gat "deadlock detected", this is week 3 and i get it every day , every hour i try to play, i looked around i dont see any feedback/answer that this is getting fixxed, and "deadlock detected" for me is a crush, the game even crushes if i change resolution, or when i change the frame rate cap this started today like a bonus, i went from the first 4 days with no texutes to constantly for 3 weeks, and all that started with 0.4 patch
This is happening to me too...When are they going to fix this BS? It's happening like every 20 minutes and causing me to have to re-clear entire zones or lose my loot. This is making the game almost unplayable...

CPU: Intel Core Ultra 5 225F
GPU: NVIDIA GeForce RTX 5060 (MSI)
Same.

On dx12 - freeze and if I w8 then sprocket after few seconds and game works (once Ive got popup "Deadlock").

On Vulcan Every few minutes Ive got lag on GPU like 150ms - 200ms (unplayable). After few seconds back to normal but its very often. Vulkan is unplayable for me.


Intel(R) Core(TM) i7-14700HX (2.10 GHz)
NVIDIA GeForce RTX 4070 Laptop GPU
I fixed it like this (Win 11): Go to settings (win+i), select System->Display->Graphics. Next, in the configurable applications, select (add) the exe file of the game. Disable its optimization for games in windowed mode, and also select your main graphics card in the GPU settings. (You can probably just disable the optimization feature in Windows and this will also help so as not to bother with the choice of poe,I did not check)
I face deadlocks often but only when I alt+tab POE2
CPU: Ryzen 9 9950 x3d
GPU: RTX 4080 Super
RAM: 64GB DDR5
POE2 is virtually unplayable. Either deadlock detected or unexpected disconnection. I have tried almost everything short of throwing my computer out a window.

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