[3.10] Sovyn's Lazy Pally - Tanky Templar with Max Block

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Cråck เขียน:
ps. i will try to make some calc with the other "optimal weapons", previusly i have in mind to post the weapons cals..; then i seen these numbers, and i felt like "i have to share this" :)


Thank you. I often think that punishment is not mentioned enough.
Hey , I have a question , when I cap my block chance is Tempest shield the best gem to be put with cast when dmg taken or should I consider another gem?
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FuNnYKiLl3r เขียน:
Hey , I have a question , when I cap my block chance is Tempest shield the best gem to be put with cast when dmg taken or should I consider another gem?


I wouldn't bother with tempest shield if you are at 75 block without it.

You could use molten shell or immortal call (if you level CWDT a bit more) instead.
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FuNnYKiLl3r เขียน:
Hey , I have a question , when I cap my block chance is Tempest shield the best gem to be put with cast when dmg taken or should I consider another gem?

TS+Culling Strike may be an interesting option. You may try it.
Now my question:
I have this thingy

It has some good stats, and Lazy Pally is the elemental damage guy. But here is a problem. It has to be a cold attack, and cold attacks ion PoE are
Frost Blades, Ice Crash, and... that's it.
Frost Blades is out of the question ofc (well, it has to be a bladed weapon), and I am hesitant to use Ice Crash after AoE nerf.
Are there some other attacks, which are used with this weapon, which I didn't notice?

Also, how viable is Lightning Strike skill compared to other melee skills?

All in all, good build I am waiting for 3.0 update
"War's over, soldier. You just don't know it yet. Everybody lost."
แก้ไขล่าสุดโดย Nishrek#6401 เมื่อ 26 มิ.ย. 2017 02:04:43
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Nishrek เขียน:
It has to be a cold attack, and cold attacks ion PoE are
Frost Blades, Ice Crash, and... that's it.


It doesn't have to be a cold attack at all. That weapon works with any skill that uses a mace. The 34% mod on that mace for cold is a minor thing. It is not 34% more or anything remotely like that. We use the hatred aura with any skill, so a bunch of your damage is already cold damage.

In any case, not that it's good, but you forgot glacial hammer.

That weapon is OK for level 60, but for endgame, the damage is too low.

Best skills are blade flurry, earthquake, and ice crash.
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Sovyn เขียน:
The 34% mod on that mace for cold is a minor thing.

Maybe you are right. I do not have super gear, so every bonus counts.
สปอยล์


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Sovyn เขียน:
In any case, not that it's good, but you forgot glacial hammer.

Yes, you are right. Unfonuatelly GH's clearing ability sucks balls (although I have only one jewel for it). It may be useful against bosses.
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Sovyn เขียน:
That weapon is OK for level 60, but for endgame, the damage is too low.

This weapon seems better than Scaeva which is one of your proposals for endgame. What am I missing here?
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Sovyn เขียน:
Best skills are blade flurry, earthquake, and ice crash.

I have BF Gladiator now (it was Reave unless it was nerfed to the ground), so I want to try something different. Also, Inquisitor is elemental guy so I try to use elemental skills (maybe I try Static Strike then)

BTW What about Mark of Doubting Knight as a weapon (though it looks to be better suited for DW)?
BTW despite some Accuracy bonus on items I have low hit chance (bit above 80%)
"War's over, soldier. You just don't know it yet. Everybody lost."
แก้ไขล่าสุดโดย Nishrek#6401 เมื่อ 26 มิ.ย. 2017 16:43:38
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Nishrek เขียน:
This weapon seems better than Scaeva which is one of your proposals for endgame. What am I missing here?


If you want to use a mace, a doryani's catalyst is much, much better.

Scaeva not only has higher pdps (~30 more) but also a high crit bonus when equipped in the main hand, and some multiplier for green sockets, accuracy implicit which is worth quite a bit of dps, and finally, a faster attack speed so things feel more responsive.

The biggest reason to use a sword though, would be the optional sword node cluster mentioned in the guide. That is a massive boost since it was recently improved and is now one of the best damage node clusters on the tree, tying in perfectly with a bunch of crit and some block. There isn't anything like that for those few points for maces.
Well, either I am blind or all my Scaevas have suckiest rolls ever :D


Altough sword cluster argument looks quite solid.
Well, 3.0 will be soon, so I can test it anyway :)
"War's over, soldier. You just don't know it yet. Everybody lost."
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Nishrek เขียน:
Well, either I am blind or all my Scaevas have suckiest rolls ever :D


Your scaeva is better. 257 vs 285 pdps (the elemental damage on the mace can be completely ignored). A 290 pdps scaeva is still cheap, usually 5 chaos.
Hey man, just want to give you props on your guide! I have the most fun in this game since i play your guide and also spend a decent amount of money :)

Excited to see the 3.0 changes!

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