I'm running most T16's without real trouble. I know I need to boost mana, but I'm not sure where I can best do that.
I'm just getting to work on running labs for the right enchants on boots and helm - I know they aren't optimal at the moment.
I also know I need to get my gem quality and level on quite a few. Which ones are the most important to boost quickly? I'm doing it as I have a chance in order to avoid spending all of my currency on that. (Also, I'm not using Vaal Clarity skill - that was just a side-effect of the corruption attempt.)
Thanks in advance.
A healthy mind jewel socketed where you have pure talent will boost your mana. Move pure talent down near scion start area where you have the hypnotic eye jewel.
You dont really need the resists from the crimson jewel on the left side of your tree so you can either look into getting a watchers eye as described in the guide or move the hypnotic eye jewel there.
You no longer need the DEX node so reallocate that point to the mana node near battle rouse.
Find another medium cluster jewel with Scintilating idea on it along with more mana/mana regen. I replaced the lightning damage nodes at the top of my tree with clusters and came out ahead in damage and tons more mana. Take a look at my tree for some ideas on what to look for. I
currently have 3K life and 9K mana.
Maybe look for a cerulean ring with the resists you need for some extra mana as well.
Thanks for those ideas. I had been staying away from Healthy Mind due to Enki's comments about being squishy. I'll give it a try, though.
As for the DEX node, I need 98 DEX to use Summon Ice Golem and I only have 102. Removing the +30 puts me way below that.
Also, in terms of resists, shouldn't I be aiming for a bit higher (a little over 100) to deal with debuffs and map mods? Or is that taken care of somewhere else?
I'll also look into the medium jewel and/or another small jewel to see what I can find.
I'm working on the watcher's eye, but I don't have the cash right now. Likewise, cerulean rings are expensive and I haven't had luck crafting or finding a decent one yet. But good points that I'm working toward.
I'm running most T16's without real trouble. I know I need to boost mana, but I'm not sure where I can best do that.
I'm just getting to work on running labs for the right enchants on boots and helm - I know they aren't optimal at the moment.
I also know I need to get my gem quality and level on quite a few. Which ones are the most important to boost quickly? I'm doing it as I have a chance in order to avoid spending all of my currency on that. (Also, I'm not using Vaal Clarity skill - that was just a side-effect of the corruption attempt.)
Thanks in advance.
A healthy mind jewel socketed where you have pure talent will boost your mana. Move pure talent down near scion start area where you have the hypnotic eye jewel.
You dont really need the resists from the crimson jewel on the left side of your tree so you can either look into getting a watchers eye as described in the guide or move the hypnotic eye jewel there.
You no longer need the DEX node so reallocate that point to the mana node near battle rouse.
Find another medium cluster jewel with Scintilating idea on it along with more mana/mana regen. I replaced the lightning damage nodes at the top of my tree with clusters and came out ahead in damage and tons more mana. Take a look at my tree for some ideas on what to look for. I
currently have 3K life and 9K mana.
Maybe look for a cerulean ring with the resists you need for some extra mana as well.
Thanks for those ideas. I had been staying away from Healthy Mind due to Enki's comments about being squishy. I'll give it a try, though.
As for the DEX node, I need 98 DEX to use Summon Ice Golem and I only have 102. Removing the +30 puts me way below that.
Also, in terms of resists, shouldn't I be aiming for a bit higher (a little over 100) to deal with debuffs and map mods? Or is that taken care of somewhere else?
I'll also look into the medium jewel and/or another small jewel to see what I can find.
I'm working on the watcher's eye, but I don't have the cash right now. Likewise, cerulean rings are expensive and I haven't had luck crafting or finding a decent one yet. But good points that I'm working toward.
As far as being "squishy" when you use healthy mind you need to keep in mind that with Mind over Matter and Agnostic, the larger your mana pool, the better.
Yea I didn't take into account the golem that requires that much DEX. I switched out ice for lightning golem so my DEX requirements are way lower.
I don't know what is recommended for overcapping your resists. Farm some currency and keep a lookout for belt/boots/medium cluster jewel that could help get them up to a level you want.
I hope this all helps. Good luck and have fun! :)
As for the DEX node, I need 98 DEX to use Summon Ice Golem and I only have 102. Removing the +30 puts me way below that.
Also, in terms of resists, shouldn't I be aiming for a bit higher (a little over 100) to deal with debuffs and map mods? Or is that taken care of somewhere else?
I'm working on the watcher's eye, but I don't have the cash right now.
Have you taken into account the reduced attribute req. from foible? Although I'm still running that dex node aswell. Can't be bothered atm to check if I still need it, so assume: yes, keep it.
You can go for higher resistances, but when running maps you can kinda spam your flasks, including the one that removes curses. Just try and learn when you can spam it and when you need to be a bit more careful, so it doesn't run out.
A watcher's eye with increased mana recovery rate while affected by clarity is like 20 chaos, so might be a good budget option.
For gems: you can sell a lvl20/0% gem + gemcutter prism to a vendor and they'll give you a lvl 1/20% back. Those gems level up pretty quickly while you're mapping anyways.
is a helm with 40% increased arc damage as good as the arcane cloak enchant helm.
This is the least interesting enchant for us, since arc chains an additional does more in terms of damage, both for clearing and for bosses. And the arcane cloak enchant offers both damage and survivability. So if possible, go for one of those, personally I like the arcane cloak enchant more.
I buy new ring with assasin's mark, is it problem for something or can i use it ?
]
It is actually a problem, I'm afraid. There is a curse limit of 1 that can be placed on enemies. (While you can increase the limit, idk if thats worth investing resources in.) For now it means that conductivity and AM fight for that spot. Whenever one of those is applied, it overwrites the other, meaning AM will basically be the one that's on enemies, as it's applied on every cast. Because of Elemental Overload, we do not benefit from the crit multi that AM gives. So you'd get some extra crit chance at the cost of a lot of negative lightning res on the enemies by having AM on the ring.
Hi@ all,
I am very frustrated. I've played enkies Arc Witch since 3.7 and never made it fine in the Endgame...
Today I tried Sirius AWL 5. First Sirius with this Setup in the league. Damage was fine, I think. But I cant see him in the last phase. I ALLWAYS die at the tripple beam... and I flamedash around like crazy.
It was the same in all the last leagues. It feels like I am stupid.
I cant see him, I die at tripple beam. Have watched a lots of Video guides, I am an 39 year old semiprofessional esportler. I am not playing with nose or mouth. I have checked my settings, the zoom. Its all fine.
Who did Sirius with this build, and how do you dodge tripple beam and move in last phase?
Now once again sirius portals are gone, and a lots of maps are left to force him again. In all last leagues I struggelt here amd stopped playing poe. So my thoughts are: Is my Equip maybe allways not good enough? Is this build not made for Sirius? I dont know... Can someone check my char, pls?