Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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Dreagation เขียน:
With those wands, I'd like to know how getting charges work. If you're at max power charges, can you get a new power charge when the wands trigger, or will the wands give you endurance/frenzy charges guaranteed?

No even if its full you can still get charges and it just refreshes the timer
แก้ไขล่าสุดโดย Sorenalike#0078 เมื่อ 4 มี.ค. 2021 13:48:54
Hey! I know this post is older now but I hope you can still find the time for these questions, after I read....a lot of the replies to see if I could find the Answer.

First of all, thanks, as a casual player builds and guides like this make the game much more playable.

1. Crackling Lance - Is it not castable fast enough to be worth it? It seems like an upgraded version, I understand it does not chain, but its not useless, and it has something like 125% increased damage, Is it better that arc?

2. Divine Judgement is 4 nodes away while I am leveling, is that not a HUGE damage boost? why is it not recommended until late mapping?

Thank you very much.
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Captarcher33 เขียน:
1. Crackling Lance - Is it not castable fast enough to be worth it? It seems like an upgraded version, I understand it does not chain, but its not useless, and it has something like 125% increased damage, Is it better that arc?
The way the damage scales and the best support gems to do so are very different from Arc. If you go to POE Ninja and look at the Crackling Lance builds you will see they are very different from this build.
https://poe.ninja/challenge/builds?skill=Crackling-Lance

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Captarcher33 เขียน:
2. Divine Judgement is 4 nodes away while I am leveling, is that not a HUGE damage boost? why is it not recommended until late mapping?
I don't know the thought process but in my experience damage was never an issue in Acts or lower level maps. The priority is getting through them quickly and to keep getting levels. Only once I get into red maps do I notice that I need a lot of damage and quick clear for survivability. I think the build order does well at helping a newer player get into late game - which is the goal of the guide. More experienced players may be able to look at the end point and chart their own way so if you have played a lot I would say feel free to change up the order. I think that a lot of the defensive nodes, and nodes that help both defense and damage through more mana, come first to keep the death rate down and players from becoming frustrated with the game which can be very punishing if you are new to the game or a squishy build.
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Captarcher33 เขียน:
Hey! I know this post is older now but I hope you can still find the time for these questions, after I read....a lot of the replies to see if I could find the Answer.

First of all, thanks, as a casual player builds and guides like this make the game much more playable.

1. Crackling Lance - Is it not castable fast enough to be worth it? It seems like an upgraded version, I understand it does not chain, but its not useless, and it has something like 125% increased damage, Is it better that arc?

2. Divine Judgement is 4 nodes away while I am leveling, is that not a HUGE damage boost? why is it not recommended until late mapping?

Thank you very much.


Not gonna look at crackling lance, sorry. :P
But it's more important to focus on survivability initially, so divine judgement gets postphoned a bit, if you feel like you're tanky enough, you can ofcourse adapt the tree to your needs.

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Sorenalike เขียน:
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Dreagation เขียน:
With those wands, I'd like to know how getting charges work. If you're at max power charges, can you get a new power charge when the wands trigger, or will the wands give you endurance/frenzy charges guaranteed?

No even if its full you can still get charges and it just refreshes the timer


Since you have 2 of the wands, can you check what the average amount of charges you have is? According to my calculations, it's about 4-5 charges in that case. But I could have made a mistake somewhere. So let me know, please.
I'm kinda out of things I would like to upgrade, so I'm putting my gear here for some suggestions. I'll be harvest crafting on rolls still and the Immolate on my helmet should become fire res at some point. Onslaught edge can be better, but I don't really know how I'd like to craft my second wand, so theorizing on that still. And the belt could get a t1 mana recovery, but those belts are a bit too expensive to spend on a relatively small upgrade for my taste.




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Dreagation เขียน:
I'm kinda out of things I would like to upgrade, so I'm putting my gear here for some suggestions.
Man, that cloak is just trash, what utter garbage, not even 28% quality!


Next temple man, next temple. :P
But I'm not trying to brag about the items, I know they're good, but I'm also seriously looking for idea's on upgrades still.
แก้ไขล่าสุดโดย Dreagation#3956 เมื่อ 4 มี.ค. 2021 15:18:27
Anyone mind looking over my skill tree? I feel like its a bit off and needs adjusting, would appreciate it greatly.
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mara49keh21 เขียน:
Anyone mind looking over my skill tree? I feel like its a bit off and needs adjusting, would appreciate it greatly.


I'd suggest getting small cluster jewels. How much life are you on? I'm on roughly 3600 and feeling fine with it. So you could drop some of the small passives around constitution and pick up the jewel socket next to the agnostic. and drop the last non-unique jewel you're running. Those spots would be for your watcher's eye and anima stone. Personally I'd suggest a watcher's eye with a clarity mod: Either mana recovery rate or MoM effect.

And if you need another point, use the points for heart of thunder for divine judgment. It's a little bit less damage, but saves you a skillpoint.
แก้ไขล่าสุดโดย Dreagation#3956 เมื่อ 4 มี.ค. 2021 15:35:26
Unfortunately I am at 3.1k, hence I am not running agnostic and with lack of clarity watchers eye, I found myself dying more often running it, without it I have 1.1k ES buffer which seems to keep me alive better for now.

Thanks for looking over it, Watchers eye with clarity mod is possibly what I'll upgrade next, I imagine its big for survivability, meanwhile I assume with the ES buffer I can drop some of small passives around constitution and respect heart of thunder for divine judgement and try to fit small clusters?

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