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Enki91 เขียน:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
With Vitality having a much lower reservation cost than Clarity, can we ditch the 12% increased Mana Reservation Efficiency of Skills?
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PS: The midgame section was removed with the 3.21 update because it was redundant and I very much disliked the term midgame. Its contents were easily integrated as the last few steps in the early maps section.
Ah! Thanks. I couldn't tell if it had just been accidentally dropped or merged in. "Mid-tier maps" would have worked as a title instead of "midgame". ;)
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โพสต์โดยUtherSRG#3987เมื่อ 16 เม.ย. 2023 11:48:32
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Enki91 เขียน:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
Please get the newest POB and change to the new setup!
According to my character's PoB differences, changing to the new setup costs 1 more point, adds 5% more DPS, gives better shock values on tanky rares and bosses and bumps Life Regeneration from 350 to around 700 but I lose 300 flat Life, 50% Recoup and 3% Life Recovery on Kill. The latter really saves my skin in high pressure situations like Abyss, Breach and whatnot. Is 350 additional life regen worth it?
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โพสต์โดยPorev#4399เมื่อ 16 เม.ย. 2023 15:13:33
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Porev เขียน:
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Enki91 เขียน:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
Please get the newest POB and change to the new setup!
According to my character's PoB differences, changing to the new setup costs 1 more point, adds 5% more DPS, gives better shock values on tanky rares and bosses and bumps Life Regeneration from 350 to around 700 but I lose 300 flat Life, 50% Recoup and 3% Life Recovery on Kill. The latter really saves my skin in high pressure situations like Abyss, Breach and whatnot. Is 350 additional life regen worth it?
To be fair, you can view it as a series of different switches where you can do them individually.
Vampirism -> Static Blows
Infused Flesh cluster -> Surge of Vigour cluster
Scion life wheel + clarity -> Deep Thoughts + Vitality + 30% of skill cost as life
So if you want to keep Vampirism then you can do that and only sacrifice the damage of Static Blows.
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โพสต์โดยHCHB#2107เมื่อ 16 เม.ย. 2023 17:35:36
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HCHB เขียน:
To be fair, you can view it as a series of different switches where you can do them individually.
Vampirism -> Static Blows
Infused Flesh cluster -> Surge of Vigour cluster
Scion life wheel + clarity -> Deep Thoughts + Vitality + 30% of skill cost as life
So if you want to keep Vampirism then you can do that and only sacrifice the damage of Static Blows.
Fair enough, though Life Recoup on Vampirism then feels like a waste if I'm not investing in Life Recoup in general. I'll definitely experiment with different setups. Maybe I underestimate the significance of Life Regen vs Recoup.
Thanks!
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โพสต์โดยPorev#4399เมื่อ 16 เม.ย. 2023 18:08:44
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UtherSRG เขียน:
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Enki91 เขียน:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
With Vitality having a much lower reservation cost than Clarity, can we ditch the 12% increased Mana Reservation Efficiency of Skills?
Indeed, looks like it's not needed any longer. I'll switch it to the Cast Speed mastery.
twitch.tv/enkivt
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โพสต์โดยEnki91#7725เมื่อ 17 เม.ย. 2023 04:33:24
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I can't find this amulet with this mods when trading. What am I doing wrong?
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โพสต์โดยzethson#7062เมื่อ 17 เม.ย. 2023 15:01:15
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So i did the build update to add vitality and im pretty sure ive got the talents right am i supposed to run out of mana while spamming lighting warp?
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โพสต์โดยTheC0pyNinja#6384เมื่อ 17 เม.ย. 2023 17:54:59
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I'm grateful for all the work you've done on this but this build just feels bad.
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โพสต์โดยzarkonian#3961เมื่อ 17 เม.ย. 2023 19:57:25
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TheC0pyNinja เขียน:
So i did the build update to add vitality and im pretty sure ive got the talents right am i supposed to run out of mana while spamming lighting warp?
Your profile is on private status, so we can not check your build.
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โพสต์โดยConanCcM#3076เมื่อ 17 เม.ย. 2023 20:40:48
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Whew! Using this build is the first time I've been able to consistently clear red maps! I had some mana issues when I made the switch to vitality, so I made a few slight deviations in the tree and crafted reduced mana cost on skills.
I know I need to 6 link my annihilating light, and get inpulsas as well, and I need 1 more level to hit the "30% of mana cost as life", other than that can anyone make any suggestions on gear upgrades or what I should prioritize next?
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โพสต์โดยcracktr0#0486เมื่อ 18 เม.ย. 2023 10:39:56
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