Developer Interview - Hrishikesh - Game Designer
Indeed it was a great read, very friendly and hard-working vibe from the post.
The games you are inspired Hrishi are all true diamonds of the gaming history no matter which genre, the cloak/MoM design is simply awesome, and i get the feeling that the new helmet will also be really useful. Which dota hero you liked playing most? Or which role if that previous question is too specific. Inundated with cockroaches, I am
https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions |
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i enjoyed reading that. thanks for posting
i <3 minesweeper
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Very inspiring. Keep pursuing your dream and it eventually will become your reality
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That helm looks sickkk. Im honestly starting to get hyped, the little bit of stuff you guys are starting to show has me thinking you guys are back on track!!!
Don't forget to drink your milk 👌
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" I'd have to say Invoker. It really pushed the limits of what heroes could do when Invoker originally came out! :D แก้ไขล่าสุดโดย Hrishi_GGG#0000 เมื่อ 28 ก.ค. 2016 01:43:51
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You moved to NZ for the job? Isn't that really difficult? :o
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Nice reading! and what a wicked name to have! all the luck to you Hrishikesh
I LOVE THIS GAAAAAME!!!!
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Nice one! The dream is possible then :D
Btw, ever played MTG EDH? Used to play a lot of casual games with some junky decks, simply the best format I enjoyed. I AM MAD
ZAP!ZAP!ZAP! ME SOOO WIZZARD! |
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my hrishi left me
Builds : https://www.pathofexile.com/forum/view-thread/1813247
Challenge boss kill services : https://www.pathofexile.com/forum/view-thread/1814668 |
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" To get back to my gripe on the page 1 reply, I'll phrase a new question that maybe you could answer: Given a choice between working on something that was 'augmented reality' (a la Pokemon GO) or classic virtual reality, which would interest you more and why? For my 2 cents on DoTA, I always prided myself on being a jack of all trades. Loved -sd and -ar for that reason. |
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