[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
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Like we could replace Elemental Focus for Combustion to increase also more Golem ST damage.
Also worth noting: *We would like to update the way that Elemental Equilibrium works in the future. At the moment it provides a significant bonus that goes against its intended use. Most notably, it currently has a non-penalised 50% reduction of resistances on enemies. A single keystone on the passive tree shouldn't be providing such a significant damage boost unless there's a significant investment required first. We don't want it to be necessary for ignite builds but with the way that it works now it can feel like that's the case. Changing this involves a much more significant rebalance of various skills which is likely to happen later. We would also like to look at the way curses work. Ultimately, we want to rebalance them entirely with a particular focus on their effectiveness against bosses - making them stronger against bosses while minimising the difference in their effectiveness against boss and non-boss enemies. Again, this is part of a much larger rework and not possible to do immediately but it's something that's on our radar.* |
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Hello! That do u think of using shield with "recovering energy shield when you block" mod? Can it really tank with proper setup?
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Alexandro, if you're playing the Necromancer version definitely. The big boss hits that can one shot you still need to be dodged obviously, but others can be ignored. I'm playing a different summoner build this league, not flame golems, but the concept is still the same. I'm at 75/75 block with Rumi's and bone offering up with only two reckless defense jewels. I can stand in the middle of packs and life gained from shaper shield and bone offering refills my life faster than mobs can drain it.
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" " Hello :) I think both Elemental Equilibrium change and combustion gem are somewhat linked. Someone has made nice pic about current EE usage : ![]() As can be seen all 3x very popular builds use EE for huge damage boost and none of them uses EE as it was originally meant to be used (alternating 2x different elements). Change has been coming for some time already. Combustions lower fire res debuff makes it good replacement for EE if it gets totally nerfed. Also switching Controlled Destruction to Fire Pene lets Golems do almost equal damage even without EE. Maybe Switching Swift Affliction to Combustion on TV specs? For curse change I hope that we get more effect on bosses, as curses are almost useless against Shaper tier bosses. There might be some added curse effect reduction to normal / magic mobs in high tier maps, but if they wont heavily nerf Temp Chains trash mobs wont still pose any threat. " " Hi :) The mod might be pretty good. I haven't tested it myself as I'm more kite type player and don't trust only block. Reckless Defenses give nice boost to block, but also lowers Golems damage. I guess it's about finding balance between offense and defense. I also recommend trying to cap block only on Necromancer, using Bone Offering. It's still better to kite at least Minotaurs burrow and Shapers slam. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f แก้ไขล่าสุดโดย mika2salo#7776 เมื่อ 28 เม.ย. 2018 14:35:23
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Anyone knows if ice golems summoned by Lunar Devotee are triggering bonuses for having multiple golems?
I think they are somehow affected, 2 devotee and 4 ice golems on my screen |
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" Hello :) The Golems summoned by Devotees are counted as the Specters summons, so they will not get your minion damage. You can't also get any buffs from them being summoned as you are not the one summoning them. Same thing with Spectral Tactician Specs that summons Summon Raging Spirits. They can get over 100+ SRS, but they wont get your minions damage so their damage is extremely low. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f แก้ไขล่าสุดโดย mika2salo#7776 เมื่อ 29 เม.ย. 2018 16:49:20
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Any thoughts for grandmaster map? Only thing in game that can kill my golems. Using ES chest not SOTL.
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Hi I have a question.
What would be the best gem swap for the chest piece? I play on xbox and there are no "skin of the loyal" with these gems set up. And you can't alter the sockets. I could swap a blue for a green pretty easy. Think its worth it over a standard 6 link for the extra 2 golem levels? |
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I tried SOTL, also on xbox.... I get more ES out of a boss ES rare. Plus I happened to get tri res and life.
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" Hello :) Hall of GM is one of the hardest maps in game and only few builds can clear it. Golems can do it, but be prepared to summon them dozens of times. Specters and Animate Guardian will die for sure, so be prepared to summon new Specs after the maps and don't take AG out at all. When using only Golems, I recommend using Storm Burst near the wall so that Golems will go next to the wall. That way when you activate next wave, Golems will be first targets for GMs. I recommend charging back as soon as possible as Golems will be dead in few seconds, but will take about 50% of waves GMs with them. Resummon Golems in safe distance and then use Storm Burst to move Golems in front of you to pull aggro. There are some Cast when damage taken tanks that Golems can't kill. When you meet one, make sure its only enemy left from wave, unsummon Golems and switch Scorching Ray to Golems gems. SR wont hit the enemy so the CWDT wont trigger and give them HP back. Links I use are : Scorching Ray(level 20) - Faster Casting - Burning Damage - Less Duration - Swift Affliction - Empower but can vary. I have 2x GM videos with old setup and info about how to go GM : https://youtu.be/WXbrNNPYwnY https://youtu.be/ZMzsckElrQg " " Hey :) Sotl gives "100% increased Global Defences" which means that it Gives 100% increased energy shield for each ES in other gear. Once you get good endgame rings, amulet, gloves and crystal belt Sotl will give you about 350-400 flat ES worth. Sotl can be bought in 3x color setups : - 2r1g3b (Golem -> Empower -> GMP -> Minion Damage -> Echo -> Cont Dest) - 3r1g2b (Golem -> Empower -> Fire Pene -> GMP -> Minion Damage -> Echo) - 2r2g2b (Golem -> Empower -> GMP -> Slower Projectiles -> Minion Damage -> Echo) All combinations are able to do all content. Last combination costs about 20c and has 20% less damage than first 2x though. Other nice armors are : - Vis Mortis - Shavronne's Wrappings - Any high ES rare They are ofc best when they are 6-linked for damage boost. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f แก้ไขล่าสุดโดย mika2salo#7776 เมื่อ 1 พ.ค. 2018 04:02:07
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