[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
Overall fine build. "A bit" expensive on gear tho. But 1 thing is bugging me out: phase run alone is not enough. Sometimes i find myself in situation where you need to get out of the place you are at, like, NOW!. Put on top the absolute hell that 5 fire golems and 4 fire spectres are making on the screen and it's quite easy to miss the leaping animation of some mobs. I wish i could squeeze another ms-skill somewhere D:
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" I'm not sure if GGG nerfed goatmen, PoB says they still do more damage than solar guards. I don't know if there's a better option for fire-based spectres at the moment other than TV. Didn't notice the "added fire damage" line, using EE feels a lot better now. Instead of using Elegant Hubris, I've been trying to utilize cluster jewels. Gaining access to renewal and vicious bite, while also having jewel sockets for more primordial harmonies seems like a good deal. I'm really tempted to buy a rare chest with the +1 to spectres line, but you told me before hand that this wouldn't be worth it. |
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Also, i've noticed recently, that bosses are becoming resistant to fire.
I wonder what is a culprit for that? What i'm doing wrong? (FlameBoisHoe char in profile). Would appreciate the feedback. |
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" " Hello and thanks for support ^^ I wish there was Cast when damage taken gem that would trigger the movement skill AWAY from the mobs. It would make great escape skill and probably save from 50% of the deaths which are charging / leaping packs from off-screen. Usually Temporal Chains stops enemies midair if you have Enhance linked to curses, but with lower curse effect / hexproof mods in map you have to be extra careful. Your gloves also seem to have the "added fire damage against burning enemies" -line. What happens is that your minions ignite enemies, so they are burning. Then you shoot them with Winter Orb to trigger Elemental Equlibrium and the game adds fire damage to your Winter Orb. So you end up adding +25% fire and cold resistance to enemy and -50% lightnig resistance. I would get rid of the gloves as they are making the boss fights extra hard for you by boosting enemies resistances. " Hi :) Good to hear EE works now! +1-3 level to minion gems in helmet depends on what level you can get for your Spectre gem level elswhere. You want to hit lvl 25 Raise Spec gem to get 4th Spectre. If you have - 21/20 Raise Spec gem (lvl 21) - +1 to Spec gem level boots (lvl 22) - +2 from Unnatural Strength (lvl 24) You only need +1 lvl to helmet. Or you can drop Clayshaper for wand with +1 level to minion gems to reach lvl 25. Cluster jewels seem very interesting but I cant test them as I'm out of currency and GGG seems to actively nerf them and said they will propably nerf them more in the future. If you find some sweet combination, please share it here :) [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f แก้ไขล่าสุดโดย mika2salo#7776 เมื่อ 13 ต.ค. 2020 13:42:49
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" Ah, i see. Thanks. |
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"I don't wanna drop clayshaper because I like having an extra golem friend :( [Also if I do that I feel like this becomes a more spectre oriented build rather than a golem one] but having a +1 convoking wand with good minion dmg mod seems to boost overall dps quite a bit. Most of the top builds for necro seem to use large cluster jewels for vicious bite + renewal, and medium and small cluster jewels to boost auras for aura stacking. Unfortunately the only aura we use is discipline... I was considering to drop whispers of doom and temp chains to add zealotry. That way I could utilize the aura notables in medium cluster jewels, but that means less survivability which may not mean much since I'm playing softcore. Need more currency so I can REALLY test out cluster jewels แก้ไขล่าสุดโดย Asian_Camgirl#4781 เมื่อ 13 ต.ค. 2020 15:20:43
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POB barfs when I try to put https://pastebin.com/rb0Uf8M6
into it. Its the latest version. |
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so am i seeing this right? This build has around:
5 x 60k DPS Golems and 4 x 110k DPS scorching ray totems = 740k shaper DPS? If so, that is extremly low for nowaday standards, isnt it? |
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" Hey :) Np, glad if it helped! ^^ " Hi :) Yep, I know the feeling. I also could not sacrifice extra golem for the +1 Spec level! Absolutely best DPS increase should be the hubris jewel. You can get 160-240% increased minion damage for few exalts if you are lucky and that about doubles Spectres damage. Golems already have tons of increased damage mod from Harmonies, so they wont get that massive boost from it. However bosses start dying much faster if you can craft decent one. Cluster jewels look very interesting and I hope there will be good mods to use in the build and GGG does not nerf them too much in the future. I will be waiting to hear what you can find about the jewels :P " Hello :) I switched the PoBs to LocalIdentitys community fork of PoB. Community fork has tons of extra features and is updated on time before league start. I can highly encourage to test it out as it shows minions damage much closer to truth that normal PoB. You can download from LocalIdentitys community fork of PoB from : https://www.reddit.com/r/pathofexile/comments/deon82/localidentitys_path_of_building_v141514_fork/ " Hi :) Spectres cast 2x totems per Spec with multiple totems, so you can double the Specs total damage. You can increase the damage quite a bit with better endgame gear, but the endgame bosses can take a while. GGG never actually nerfed the Flame Golems, but they decided to increase boss HP tenfolds few leagues ago. They however did not upgrade elemental minions damage. This means that monsters in maps, delve, breaces, normal bosses die extremely fast as they did not get any kind of HP increase. Some endgame bosses can take few moments to kill, but there are good defenses so the fights are quite safe if you know boss mechanics. The build can do all mods and content in the game very nicely, but I can't say thats it's the best at straight boss killing. However if you like balanced build with very relaxed gamestyle the build might be just right for you ;) [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f แก้ไขล่าสุดโดย mika2salo#7776 เมื่อ 15 ต.ค. 2020 16:24:20
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Thanks Mika. Do you have an updated fire and ice elementalist golem POB community code though? Cant find it anywhere.
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