[3.10] Bashtart's SPARK INQUISITOR * farming like a god! :)

since i am using voidwalker and don't need pierce would it make sense to put an onslaught support or added ele damage support?
Not entirely sure this isn't just me doing something wrong.

But I'm not seeing the "Enemy Standing on Consecrated Ground" config setting do anything in PoB (unless we also have Bottled Faith equipped - the setting applies to that flask properly).

I submitted an issue over at PoB (https://github.com/Openarl/PathOfBuilding/issues/1517), and I couldn't say for sure that I haven't just missed a setting somewhere... but people might want to be aware of it either way (cos even if it's just that I've missed a setting, that'll mean others will have too).
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Lakh เขียน:
Not entirely sure this isn't just me doing something wrong.

But I'm not seeing the "Enemy Standing on Consecrated Ground" config setting do anything in PoB (unless we also have Bottled Faith equipped - the setting applies to that flask properly).

I submitted an issue over at PoB (https://github.com/Openarl/PathOfBuilding/issues/1517), and I couldn't say for sure that I haven't just missed a setting somewhere... but people might want to be aware of it either way (cos even if it's just that I've missed a setting, that'll mean others will have too).

yeah I noticed that too... Path of Building does not always have all things up to date.
"
Lakh เขียน:
Not entirely sure this isn't just me doing something wrong.

But I'm not seeing the "Enemy Standing on Consecrated Ground" config setting do anything in PoB (unless we also have Bottled Faith equipped - the setting applies to that flask properly).

I submitted an issue over at PoB (https://github.com/Openarl/PathOfBuilding/issues/1517), and I couldn't say for sure that I haven't just missed a setting somewhere... but people might want to be aware of it either way (cos even if it's just that I've missed a setting, that'll mean others will have too).

yeah I noticed that too... Path of Building does not always have all things up to date.
Hey guys I theory crafted a bit more ... this is the Covenant version of the build which I will go for:
Path of Building: https://pastebin.com/TZbiEYMn (The Covenant Version, 31.03.2019, where wanna go in the future, without Eb & MoM for full energy shield protection)

With decent gear and lvl 93: 4,7k life, 2,6k Es --> Total ehp: 7,3k, about 1,3m Spark dps + about 240k from ligthning bolt.

Looks really promising imo.
แก้ไขล่าสุดโดย bashtart#2403 เมื่อ 31 มี.ค. 2019 02:32:55
what do you think is the best spark lab enchantment on helmet?
According to Path of Building it should be spark dmg, is there any reason to still go on spark projectile speed?
แก้ไขล่าสุดโดย knufax#1214 เมื่อ 31 มี.ค. 2019 07:49:40
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bashtart เขียน:
Hey guys I theory crafted a bit more ... this is the Covenant version of the build which I will go for:
Path of Building: https://pastebin.com/TZbiEYMn (The Covenant Version, 31.03.2019, where wanna go in the future, without Eb & MoM for full energy shield protection)

With decent gear and lvl 93: 4,7k life, 2,6k Es --> Total ehp: 7,3k, about 1,3m Spark dps + about 240k from ligthning bolt.

Looks really promising imo.


why are you taking Path of the Warrior in the Scion life wheel ? would it not make more sense to take Sanctity ?
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knufax เขียน:
what do you think is the best spark lab enchantment on helmet?
According to Path of Building it should be spark dmg, is there any reason to still go on spark projectile speed?


I use my Spark Inquisitor for clearing maps (my Vortex Occultist is for bosses), so I went with extra projectiles. Faster projectiles would also be better for clearing than extra damage in my opinion, since packs die in one shot anyway and you could hit them further away with that enchant.

I still have a lot of work to do on this character, but I am really enjoying it. The Lightpoacher, Shadows of Light and Dust gloves, Inpulsa, and Voidwalker boots are all really fun items for map clearing and Delving (so many projectiles the screen looks like a Shmup game). Still need to six-link my Inpulsa, switch to different weapons (daggers or wands, I guess?), and replace my terrible jewels, but the build is performing well already.

best weapon option? multimod wand/dagger/sceptre? best multimod options?


thanks for the guide!
แก้ไขล่าสุดโดย dollygm#5694 เมื่อ 31 มี.ค. 2019 19:20:15
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dollygm เขียน:
best weapon option? multimod wand/dagger/sceptre? best multimod options?


thanks for the guide!


Something similar to this


Dagger could be better depending on your crit chance.

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