[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*
" I see, changed up a couple of my jewels and switched light pen for crit dmg, and my tooltip jumped up by 13k. Still need to find new accessories though. Thanks~ |
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" Your profile is hidden. But if you are getting 1-shot, chances are you need way more life on gear and/or more levels to get more HP nodes. |
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I got my first 100 with this build. Thanks for the guide!
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" I've made it public now, sorry about that. I bought better boots, rings, amulet, and got Belly which is helping quite a loot. I would still like some guidance though, please. |
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" Life and resists should be priority on ALL your gear, i don't think you have life on your gear at all, and the weapon seems pretty low dps, you should be able to upgrade gloves/boots/rings/ammy/belt/wep for 10-20c total. Also flask setup seems pretty random, flasks are as important as your gear. No point having a bunch of expensive items with T1 WED if your flat damage is low and therefore won't scale well. Get T1/T2 life rolls on ALL your gear, resistances to cap 75% and only after that go for damage/stats, even a mastercraft of +lightning damage should give enough damage to do all content easily. |
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" Thank you so much for the pointers, that is great help. I did not know which rolls to prioritize. Do you know what else I can focus on after that? |
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" For gloves: HP > Resists > Attack speed (can be mastercrafted with open suffix). Preferably a Gripped Gloves base. For boots: HP > Resists > Movespeed (up to you, i'm fine with low or crafted MS) > STR/INT if needed. All can be crafted. For rings: HP > Resists. For dmg mods: Crit chance, flat elemental to attacks(can be crafted), WED%, attack speed. A ring with good hp, resists and WED% is gonna be extremely expensive, while HP/RES + flat roll can be as low as 1c with similar performance. For amulet: HP > Resists. For dmg mods: WED%, crit multiplier (>25-30%+), crit chance (>30%+), flat elemental to attacks. For belt: HP > Resists. Crafted 20%~ weapon elemental damage is enough and keeps it budget. Can also get strength here for gem requirements and even more life. WED is gonna be extremely expensive combined with HP/RES, so i highly recommend focusing on HP/RES, and look for open prefixes/suffixes on your gear so you can craft +lightning on rings/amulet, WED on belt, resists/ms/stats on boots, and attack speed on gloves. Crit multiplier is great but only if you have enough base Crit chance to scale from, for flat damage i prefer focusing on cold and lightning, due to chill/freeze and shock. For flasks, look into Atziri's Promise and Diamond Flask for now, and try to roll Diamond Flask with the suffix 'of Staunching'(Anti-Bleed), anti-bleed is extremely important. Replace the mana flask and one life flask or the Sorrow Divine flask for Atziri's and Diamond. แก้ไขล่าสุดโดย Phosphenez#5438 เมื่อ 7 ต.ค. 2017 10:40:12
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love this build but u show a dagger in the guide but u say claw is mandatory can u link a claw that is good for end game for this build instead of a dagger
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" Look for a Imperial Claw or Gemini Claw base. Imperial Claw: 1,6 APS, 6.0 Crit Gemini Claw: 1.5 APS, 6.3 Crit, also good mana-on-hit Look for good flat cold/lightning and attack speed/crit chance as your main stats, the aspd/crit can be crafted to a decent value on masters, the +dmg not so much, a claw with decent cold/lightning and either attack speed or crit chance should be less than 5c, craft the last suffix and you're good to go. |
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" Thank you so so much, I appreciate this a lot! I have already followed some of your advice, and I can feel the improvements (bought Atziri's, and got better HP boots). |
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