[3.13] SPECTRE SUMMONER (2021 Edition) Necromancer Build. BEST League Starter! + VIDEO GUIDE!

Hi antibreeder,
you write that crafting those boots is "pretty easy" now, can you tell me with which fossils on which base you craft those boots please?

Thanks for your effort

Dhilanaa
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TheBull100 เขียน:
Hi antibreeder,
you write that crafting those boots is "pretty easy" now, can you tell me with which fossils on which base you craft those boots please?

Thanks for your effort

Dhilanaa

Pristine and bound i guess
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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TheBull100 เขียน:
you write that crafting those boots is "pretty easy" now, can you tell me with which fossils on which base you craft those boots please?


No where near as good as Angry Roleplayer on guide writing, but some dense info below.

In general crafting is a black hole of currency. I gave up on trying to craft gloves and accessories before starting because I had no confidence of getting what I wanted for less than just buying. I also wasn't expecting to get brag-worthy mods so make sure your expectations match your budget.

That being said, I think boots and helmets are relatively easy to craft. You only need a couple key mods, fossils remove a lot of unneeded affixes, and veiled mods can pick up the slack with dual resists, MS/chill, and hybrids.

Two-Toned Boots are probably the best best for 40 resists. Sorcerer Boots have more base ES, but if you are using Pristine you won't get any ES mods beyond crafted hybrid.

I used Sorcerer Boots since I planned on lab enchants, but that is a long process with lots of bad enchants...like added Fire lol.

POE DB is amazing for Fossil crafting because you can select the specific base and toggle the fossils to see what mods they add or remove. It also lets you know what ilvl matters for what you're rolling.

Boots Fossils
Bound will give you +1 spectre suffix. I think I hit it like 25-50% of the time.
Pristine gives hybrid % life and increases chance for flat life for prefixes and adds the % regen suffix. It also removes 4 prefixes related to ES.
Shuddering adds the MS if you were hit recently suffix (meh) and increases chance for MS prefix (i86 for 35%). Also removes mana prefix leaving only life, hybrid life, MS, and rarity prefixes.

Personally I went with just those 3 since it I mainly wanted spectres, life and MS.

ES builds could use Dense instead of Pristine, but that adds another suffix for spectres to compete with. Prismatic adds more elemental mods like reduced ailment duration or resists. Corroded could give you 50% chance to avoid Poison or Bleeds. In general you are just adding more suffixes reducing the likelihood for spectres so you may get something way better/niche, but it will take a lot more effort.

With Bound, Pristine, and Shuddering you're hoping for spectre with a decent/hybrid life or MS roll, but you can still get plenty of trash. Veiled can add MS, hybrid life, or resists so you're pretty flexible as long as there are 2 mods you want.



Helmet Fossils
Helmet is similar just you use Scorched instead of Shuddering to add the -9% resists suffix and will similarly increase odds to get the same resist. Frigid, Metallic, Aberrant, or Jagged can be used for other damage types. Bound also has the chance for reduced mana reservation suffix in addition to minion level prefix. Helmets are harder than boots to get minion level, health, and ele aura, but not terrible to get two. Mediocre rolls with -resist also aren't terrible for your animated guardian in place of Leer Cast.



Other fossils like Faceted can theoretically make a +4 minion helmet (3 minion, 1 int) or Glyphic can add essence mods like 30% more ele (Horror) or 50% added phys to light (Insanity), but at that point you're spending a lot of currency each roll aiming for a lot of mods.

Shaper and Elder add a lot of other prefixes and suffixes into the mix. This can make for even more amazing helmets like with minion damage, but ultimately dilute your affix pool so it is far less likely to get something usable.

Personally I would recommend Bound, Pristine, and Scorched to get a solid helmet. If you don't facecheck with shield charge drop Scorched to make it a bit cheap to spam 2 fossils.

Perfect (quality), Encrusted (white sockets), or Enchanted (lab) fossils can be used ahead of crafting because they are permanent. So you could start off with a 30% quality, white sockets, and enchanted base item before spamming your Bound/Pristines. Given how cheap it is to chrome 4 sockets I didn't bother and if you really hate labs you could just buy enchanted boots first.

Crafting can easily devour all your currency, but the fossils available make it pretty easy to get usable spectre boots or -resist helmets. Don't expect to land T1 rolls, but mid-tier isn't too expensive plus there's a chance for much better!

Gloves, rings, and amulets had too many attack affixes so I didn't bother. There may be some combinations with Aetheric, Metallic, or other fossils, but it seemed easier to just buy them. Belts looked a lot easier to craft with Primastic and Pristine though. Bodies with +1 spectres only come from Delve drops, which I only found out after buying a 6L base lol.

If you're just working with basic i86 bases I recommend having several prepared so you don't feel tempted to roll over sellable rolls. High ilvl shaped/elder are already high budgets so prepare for even more to go into fossils.
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blingi เขียน:
Why is everyone using arc/bl? Been running with stormbrand to trigger EE and stuff and it feels nicer.


I'm guessing most folks aren't using Storm Brand just because it's new and haven't tried it yet.

I like Arc because it auto-targets and chains to destroy lots of objects.

Ball Lightning was nice because it lasted for awhile off a single cast. Storm Brand looked like it had a better duration, but not sure about coverage.

How does Storm Brand work for targeting, coverage and object destruction?
So, I have purchased a 6l spectre chest, but made the mistake of getting a 160 strength requirement. I have voricid it, to 3b, 1g, 1 white and 1 red.

I am wondering if fire penetration would be a good substitute for controlled destruction.

In POB it shows a higher damage output but I am not sure if I am missing something.

Thanks for the great guide!
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ryos เขียน:
So, I have purchased a 6l spectre chest, but made the mistake of getting a 160 strength requirement. I have voricid it, to 3b, 1g, 1 white and 1 red.

I am wondering if fire penetration would be a good substitute for controlled destruction.

In POB it shows a higher damage output but I am not sure if I am missing something.

Thanks for the great guide!

Pen is better for bossing but worse for mapping
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
I'm prefering fire pen since a slight loss of trash dps shouldn't hurt with the amazing map clear this build has.

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antibreeder เขียน:
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blingi เขียน:
Why is everyone using arc/bl? Been running with stormbrand to trigger EE and stuff and it feels nicer.


I'm guessing most folks aren't using Storm Brand just because it's new and haven't tried it yet.

I like Arc because it auto-targets and chains to destroy lots of objects.

Ball Lightning was nice because it lasted for awhile off a single cast. Storm Brand looked like it had a better duration, but not sure about coverage.

How does Storm Brand work for targeting, coverage and object destruction?


The main reason I like it above the others is the targeting.
With arc, as soon as I stop casting it and run away or around the boss my spectres stop attacking.
With the brand they seem to stay on the boss a lot better due to it still damaging the boss even when I start moving.

Not sure about coverage, probably similar to arc. I only really cast stuff against syndicate or bosses anyway.

How well does the aura from your helmet work for the AG? This seems like a good idea since ~9% more damage should always outperform 15% increased minion damage.

Also about your boot craft, if you use dense, pristine and bound your chances of getting movement speed would be even higher. You'd have to craft life on it though, so you can't roll like 90 more life there. But what are the chances of getting high life, ms and spectre with your combo?
แก้ไขล่าสุดโดย blingi#3223 เมื่อ 4 ม.ค. 2019 18:46:04
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blingi เขียน:
How well does the aura from your helmet work for the AG? This seems like a good idea since ~9% more damage should always outperform 15% increased minion damage.


AG are melee so they are more likely to be near bosses than spectres so it should be more active than Leer Cast. Positioning is like Blasphemy debuffing bosses versus aura buffing allies.

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Also about your boot craft, if you use dense, pristine and bound your chances of getting movement speed would be even higher. You'd have to craft life on it though, so you can't roll like 90 more life there. But what are the chances of getting high life, ms and spectre with your combo?


Pristine with Dense removes 2 life prefixes and 2 suffixes so you will more than likely always hit MS (MS, rarity, and mana), however, you're forced to master craft life since Dense will remove life entirely. Even after removing all those affixes you aren't guaranteed to roll better MS than master crafting's 20%.

I would recommend Shuddering over Dense for Powerful Resonators or just spamming more Potent Bound/Pristine to save a couple more chaos.

Bound, Pristine, and Shuddering after master crafting should net you spectre boots with 60+ life, 15%+ MS, and maybe some resists pretty quickly. You have 3 fossils increasing the odds to get at least T3 or better rolls with useful master mods for both prefixes and suffixes.

Trying to get T1-2 life, MS, resists, and spectres is obviously going to be harder, but at least you're only working with 4 prefixes and 1 main suffix. You have great odds to make something usable and a moderate chance for something amazing.

Compared to most other crafting, spectre boots are very straight forward and use cheap fossils.

If you plan to sink a lot of currency crafting, i83+ elder bone helmets or i86 elder helmets likely have the highest potential if you can get +3-4 minion levels with life or damage.
Does the -res from AG stack with -res from your own helmet?

About the boots, I'd definitely want 30-35% ms anyway, so increasing chancing for ms seems appealing. If I'd be content with less I could just craft it there.
And I mean the chances of getting a good ms roll in addition to a life roll that's better than the mastercraft seem low.
What else would you really want to mastercraft on it?
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blingi เขียน:
Does the -res from AG stack with -res from your own helmet?

What else would you really want to mastercraft on it?


I don't believe helmet auras stack so you would just need one on your AG or yourself. I plan to give my current helm to my AG once I get a good minion level bone helmet.

Bound, Pristine, and Shuddering gives you high odds for life and MS prefixes so you would just roll until you're happy with them. You will need to roll multiple times, but once you're happy with your prefixes and spectre you just round out whatever hybrid, resist, or stat bonuses you need.

I'm a big fan of having an open suffix since you can craft any resists or stats your other gear is lacking. Great way to get Chaos resistance.

I haven't used that combo so not sure on odds, but since you basically only can roll 3 prefixes and rares needs to have at least 2 you should have a lot of chances to get two good rolls at once.

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