[3.24] ðŸ—ĄThe NightbladeðŸ—ĄNightshade Tincture | Incorporeal | New demo video up

Happy new year, Exiles !

Some nice things I'm working on :

* An improved tower setup suitable for Blight-Ravaged maps.
* Using lingering effects of Ancestral totems
* Breaking the record for the longest Vaal BF channelling. In my last video, my record was 7 seconds. The next one will be much longer !

Meanwhile, here is a short video, which is a 3.20 remake of my first video in 3.7 :
Colonnade boss

In 1mn, you can see the evolution of the game between june 2019 and now.

Good luck and have fun !
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
āđāļāđ‰āđ„āļ‚āļĨāđˆāļēāļŠāļļāļ”āđ‚āļ”āļĒ rahsaan#5526 āđ€āļĄāļ·āđˆāļ­ 11 āļĄ.āļ„. 2023 04:05:32
Hi Exiles,

here is one of the videos I was talking about last month :

An efficient strategy for Blight-Ravaged maps.

The idea is to use the Meteor towers (fire tier 4) with ring anointments so that they always stun enemies and leave burning ground.
In conjunction with Empowering towers (green t3) and Ice and/or Stun towers, it will put most lanes to a complete halt.

This strategy can work with any build, provided you have some DPS in case of emergency (some enemies passing through your defenses).
All details in the video.

Hope you find it useful.

Good luck and have fun :)

Next time :
Vaal Blade Flurry channelling max duration !
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
āđāļāđ‰āđ„āļ‚āļĨāđˆāļēāļŠāļļāļ”āđ‚āļ”āļĒ rahsaan#5526 āđ€āļĄāļ·āđˆāļ­ 6 āļ.āļž. 2023 14:21:58
Hi Exiles,

I haven't played the game these last months, being busy IRL and all.

I will update the build for 3.21 of course. I'll have a new video ready before league launch, about the longest Vaal Blade Flurry channelling I could do !

Before that, I wanted to show you a portrait of the Nightblade I've generated with AI :



(app.leonardo.ai It is quite similar to Midjourney).

Good luck and have fun ;)
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
āđāļāđ‰āđ„āļ‚āļĨāđˆāļēāļŠāļļāļ”āđ‚āļ”āļĒ rahsaan#5526 āđ€āļĄāļ·āđˆāļ­ 19 āļĄāļĩ.āļ„. 2023 11:18:53
3.21 patch notes

- I'll upgrade the skill tree with the new masteries when PoB is updated.

Masteries :
"15% more Maximum Physical Attack Damage with Daggers" has been removed. Bad

"Chance to Suppress Spell Damage is Lucky", good.

The new options to forge weapons with their own skill trees seem potentially crazy. We could craft awesome daggers.

*

"Added a new Dexterity/Strength Support Gem - Momentum: Supports attack skills that aren't triggered. Using those skills will grant Momentum, which is lost when you move (including teleporting)."

Could be useful, depending on what Momentum is exactly.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
@rassan
Do you think the intimidade neraby enemies while have rage attack mastery, and use rage support will be a buff to the build?
The physical dmg from dagger mastery also can be replaced with the new mastery 10% more maximum physical dmg
True for 10% more max phys dmg. It's not a big loss compared to 15% more.

I've just checked Rage + Intimidate in PoB : it can be a solution, until you get an Awakened Melee Phys Dmg support lvl 5, which grants Intimidate on hit.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
"
rahsaan āđ€āļ‚āļĩāļĒāļ™:
True for 10% more max phys dmg. It's not a big loss compared to 15% more.

I've just checked Rage + Intimidate in PoB : it can be a solution, until you get an Awakened Melee Phys Dmg support lvl 5, which grants Intimidate on hit.


thanks, i forgot about awakened melee phys.. do you think is possible to do a CI version of this build?
I've never tried to go CI. I've had plans for that, but never managed to do a proper version. Should be possible, though. Damage on Full Life would replace the low-life condition, and you'd lose auras reserved on life.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Hi Exiles,

here are my suggestions for 3.21.

PoB 3.21 beta : https://pobb.in/U5bd6T0CAXg_

This is still subject to changes.

Changes :
- Removed a dagger mastery, which has become useless (now proj dmg)
- Added Depth Perception cluster
- Added the 13% chaos node near Tolerance (due to the removal of One With Evil chaos res cluster)
- Added a life node in Revenge of the Hunted cluster
- "Crit chance is increased by chance to suppress" has been removed. I've replaced it with "Prevent +3% of suppressed dmg".
Other good mastery : "Prevent +1% of suppressed dmg per hit suppressed recently / -2% dmg prevented per hit suppressed recently"
Before that, you can use : "Chance to Suppress is lucky".

We're losing some DPS, so it's time to forge some nasty daggers with the Crucible trees !
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
āđāļāđ‰āđ„āļ‚āļĨāđˆāļēāļŠāļļāļ”āđ‚āļ”āļĒ rahsaan#5526 āđ€āļĄāļ·āđˆāļ­ 4 āđ€āļĄ.āļĒ. 2023 12:59:35
what a good claw for this build?

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