[3.9][HC/SC] Soulrend Trickster - Fast mapper with great defenses (League starter/All content)
Been playing this build since day one, kinda took most of it over from Tarkecat.
Lvl 95, about 140 ex networth currently in bank. Thought I would share my current build and setup with the group, before I go all crazy with fractured item crafting, and dumping all my cash in changing most of my gear. 85% spell dodge, is pretty great though, but lets see if we can do something sillier. https://pastebin.com/z6aRBMdA Pretty much most of the gear i use was also selffound and crafted, killed Uber multiple times for the watchers eye, Shaper for Flask etc. PoB contains 2 builds, but thinking of maybe dualwielding instead, or doing a 5 aura (aspect of spider or crab) setup with Enlighten, but requires changes. Any question, gimme a whisper, I might not immediately respond and read it here. แก้ไขล่าสุดโดย Fluxje#3484 เมื่อ 26 มี.ค. 2019 13:42:36
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How do you deal with boss fights? I am finding it hard to sustain HP whenever I get hit in those tougher fights like Guardians and Red Elder. Haven't tried Shaper/Uber yet. Do I just need to dodge better or is there a trick?
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For our helm, should we be looking for the increased damage, or would a additional projectile work? I assume the damage
IGN: Delran
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" Just based on your gear looks like you're stacking for magic find. Not sure if you have a different belt and amulet for bossing but extra spaces for HP could help be a little beefier. Are your pantheons maxed out? I tend to use Lunaris and Shakari for general mapping and switch to Yugul for Elder/Shaper and Solaris if it's a solo/melee boss. Your helmet would be better as a pure ES helm to make use of the Escape Artist node. Otherwise a lot of those big boss fights are very mechanical, once you get used to them, you know what to dodge, and have Vaal Grace as extra backup. It's nice as a ranged DOT character because you can also just drop Bane every few seconds, dodge mechanics and shoot Soulrend from across the boss map. Add phases then to refill and flask charges you may have burned. " I'd be more keen on getting additional projectile so you can combine that with a Dying Sun and swap GMP for Empower. |
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Yes, I'm stacking MF but will be buying some cheap amulet/belt with life for probably further tackling of Guardian maps, Shaper, and Elder. Hopefully this should bring me to around 6k life which will hopefully help as before I was sitting at 5k.
I was using minor God Ryslatha because I thought it would be decent sustain on bosses. What major God would you recommend for bossing in general, as well as Shaper/Uber? How's Brine King? I've been mapping with major Lunaris. I thought the Bone Helmet implicit was worth it due to Spiritual Aid. I will probably buy a Devouring Diadem tonight to save points reaching EB, and maybe use those points to hit Sovereignty and run three auras adding in Discipline. |
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" How can u use Malevolence+Zealotry+Grace together? Seems it takes 150% mana reservation? |
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" If it helps give you an idea, someone earlier said they cleared Uber Elder on 4k HP with a Diadem setup. I'm also running Diadem and Malevolence/Grace/Zealotry. I feel Zealotry is better as a 3rd aura because it grants more spell damage, and while Consecrated Ground isn't the primary feature for taking it, it helps when combined with Patient Reaper when you're doing add phases in tight boss arenas. I'm not a big fan of Spiritual Aid, and a -Chaos Res fossil crafted should be better damage if you go the rare helm route. For anything involving Elder and Shaper, Yugul for minor pantheon mostly for the reduced cold damage taken. Shakari any other time as the reduced chaos damage is important. Not sure if this is correct but I believe the ES won't take chaos portions of hits. Also you definitely want this against the Poison Elder Guardian. Hydra, Uber Elder and Elder fights I would use Lunaris. Maybe Arakaali for Eradicator, then for Minotaur I like Solaris. Shaper, Chimera, Phoenix, and the other 3 Elder Guardians can be Lunaris or Solaris depending on what aspects of those fights give you the most trouble. |
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" Devouring Diadem gives socketed gems reduced mana reservation and you take the reduced mana nodes leading to Sovereignty in the Templar area. |
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I just swapped over to Eldritch Battery, using Diadem and Perfect Form. Here is the gear I ended up with:
สปอยล์
Haven't really tested it much yet, but the stats look ok to me. Sitting at 5k Life and 2.5k ES. My damage seems to have taken a hit from switching out of Swift Killer. I kind of went between Fluxje's and Jolo's build for my tree, mixed with the one in the OP post- I'm sure there are adjustments I can make to it but I've been working at this for a few hours and my head feels a bit cluttered right now lol. Anyone have recommendations based on my gear or skill tree that I could improve upon? Quick edit: ok, I just tried out a T12 map just to test things out, and this build feels crazy. It feels like I just never take damage, I just evade everything. I think I saw my Life bar go down like, once. Pretty insane, excited to keep testing it out(and hopefully I can boost my damage more, it's good now but I want it to be huge). แก้ไขล่าสุดโดย MCRide#5202 เมื่อ 26 มี.ค. 2019 19:13:25
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Does anyone know when a level by level breakout of the damage soulrend does beyond level 20 will become available? Currently it just shows mana cost past level 20. Essence drain shows the hit damage and DOT damage for each added level (for instance going from level 20-30 almost triples total damage). Is this community mined or does GGG provide it? Only my second league so I'm still getting in the swing of things. Still think massively increasing the level through +level sockets and empower should scale similarly to doing the same on ED and really help this build against top end game content speed-wise.
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