(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder
Hi everyone, I'm back again looking for more damage and what my next upgrade should be. I'm don't know if I should buy a new bow, or awakened gems, or level 4 enpower/ level 4 enlighten or what... any help or suggestions is appreciated!
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"Pretty sure you can put totem in the gloves and they are energy shield base from what I remember is recommended. And then have either the movement or the frenzy setup in boots. All that can't be changed is auras in helmet if you use vertex and tr in bow... rest can be wherever. แก้ไขล่าสุดโดย Viktranka#3883 เมื่อ 6 เม.ย. 2020 12:54:52
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Hi guys, I've been playing this build for 2 weeks now and its the best build I've played so far. What's the next thing I can improve on? Thank you! |
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Hey guys! First time player here, what upgrades should I aim for next? Got about 8 exalts. Should I spend most of it on getting the best bow I can or minmax some other slots? Thanks! |
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Any guidance on what I can improve on this? I'm kinda stuck on what i can do better here. |
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Hey guys, can anyobdy help me out? I was looking at the Bow Crafting part of the build and I don't know if i should get a 6L Silverbough Crude Bow or a rare 6L bow with:
+2 to level of socketed bow gems increased attack speed to chaos damage over time multiplier is the increased phys a must? What should i look for in a bow? Or just the 3 things I said enough for a bow? My budget is 60~70C right now, just started in this league 2 days ago. |
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"Nope it's useless. "+gems (best setup is +1 to socketed gems & +2 to socketed support gems, the version with +2 to bow gems is more budget) chaos damage over time multiplier (crafted prefix) / damage over time multiplier (suffix) attack speed / attack speed when a rare or unique enemy is nearby budget options: increased damage over time / increased chaos damage Any other mods: don't pay for them extra. Extra arrow / extra 2 arrows is not bad, but more expensive and less optimal than attack speed + damage over time multiplier combo You do not need: phys damage, quality for anything except linking (but 6l bases are quite easy to get), added chaos damage to attacks, any poison mods, any ailment mods, chaos penetration (doesn't work for pods we scale), accuracy, crit, do not pay for any of these mods, if you're going for budget option in early maps treat these as dead mods you'll worry about upgrading from later. P.S. Silverbough is nice because it has +1 to bow +1 to socketed gems which means with empower you'll get +3 total (+2 to tr +1 to empower) while +2 to bow is just that, a +2. But being able to craft chaos multi on a +2 bow offsets it. An end game crafted bow will give you +4 total (+3 to tr +1 to empower or +1 to tr +3 to empower, same thing). A +2 bow can be made very cheaply with Shrieking Essence of Dread + 6l bow from imperial legacy cards. P.S.2 6-link silverbranch + the silverwood prophecy is about half the price of 6-link silverbough itself and does the same thing (keeps the 6link) just for the fact you have to kill 1 mob in low lvl area แก้ไขล่าสุดโดย Viktranka#3883 เมื่อ 6 เม.ย. 2020 19:13:40
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Heres awakening 8 sirus. Should have been deathless but couldnt find him in phase 3 and ate a beam :( Fight has gotten very easy and next should be deathless.
https://www.youtube.com/watch?v=QRBbAw7onUs&feature=youtu.be IGN PoopyPotter
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Hey folks! Looking for some advice on my current build. I've made it to T14-T16 maps without much difficulty but now I'm finding I'm hitting a wall. I'm dying a lot more often and bosses take me a while to bring down (takes me about a 1 minute plus a death to bring them down usually compared to 2-3 secs pre T14).
I got about 3.6k life/2.2k ES and about 2.8 exalts in the bank. I know can certainly make offensive/defensive improvements but was wondering what I should target first? I'm no where near the currency I need to make my endgame bow unfortunately :( Here's my gear: Thanks in advance! |
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"Tbh a lot of your gear is weak, I'd just stick to farming 14s instead of 16s if that's comfortable for you and farming currency instead of pushing end game. Bow ofc needs to be changed, at least you need to be able to craft chaos multi prefix (so you need to have the craft and bow with open prefix), your current bow is probably worth less than 20c. Quiver needs complete change, low life and basically resist stick, not dot multis on it. Chest again, small life, only resist stat stick. Not sure what's the gem setup in boots, CWDT does nothing? Belt is very poor too, no innate life and 1,5 resist roll on it... If you have to make so many sacrifices to fit that high level steelskin, maybe swap to lower level CWDT setup or even immortal call, or even spec 30 points on the tree, belt and neck look like you were desperately trying to get str up at the cost of other stats. Every item you wear except uniques, but including the other ring and jewels slotted in the tree can be improved with getting higher rolls or more useful mods on it. If I'd have to make a call what to prio I'd say belt / quiver (get enough resists so you don't need so much on chest), then get chest with decent amount of life on it (flat not just %), get at least a bow with chaos multi or silverbough, then work from there. You will need a proper end game bow for top tier maps though, so start saving for it. |
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