[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
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TIL:
" Thanks. Follow-up question: does it interfere with the corrupting output (e.g., increases the chance on non-brick)? แก้ไขล่าสุดโดย thalesfc#2478 เมื่อ 12 มี.ค. 2020 00:06:01
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Tree is broken now that 3.10 tree is out.
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This is bothering me,Why u dont take trickery on passivel skills on the start up part of the tree? 20% damage is a lot.
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" Acsendancy order: Ghost dance - Escape artist - Patient reaper - Prolonged pain It's right next to bandits under the passive tree section. |
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" EDIT: nvm, found it. My bad, it's updated now. " 20% for 1 point is meh. It's good early on, so it's in the leveling trees. But I'd respec it. We actually have a lot of increased damage already! ^^' Feel free to take it, it's not a bad choice, just a bit underwhelming. " No. Vaal outcomes are: 25%: nothing happens 25%: Get a white socket, recursive 10% chance to get another one 25%: Reroll the item to a rare (brick) with increased linking chance 25%: If the item has maximum implicit, replace a random one with a corruption implicit. If it has below maximum implicits (default 1 max), simply add one corruption implicit. This is why adding a second implicit is good for corruption purposes. It'll make it possible to add a vaal implicit without removing the original implicit of an item (unset ring socket, stygian vise socket, maraketh bow speed). Anyways. Here I do it just for swag. There's no point. " I have not done the math for that. You may want to put TR in your bow and ed in chest, and use a slightly different bow. Could be interesting, I doubt it'll be better than blight tho. Feel free to prove me wrong. " They are. PoB for 3.10 wasn't out yet so I made a 3.9 tree, but they have no differences. It'll say tree is from 3.9, it doesn't matter, it's the same tree. If it doesn't take corruption, it's for 3.10. แก้ไขล่าสุดโดย Darkxellmc#0807 เมื่อ 12 มี.ค. 2020 05:16:31
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" Yes, it's a significant dps loss. On the budget version, went from 420k dps to 360k originally. That said, the gained points from it will be better placed in cluster jewels, easily offering more damage. Also, the new pathing is better for Transcendent Mind, which gives us 24% chaos dot multi since we're now carefully avoiding inteligence in radius. Would only give 21% if we take corruption. |
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" Taking defensive ascendancy nodes first doesn't make much sense |
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How do we get 3k life regeneration?
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" Ghost dance gives 10% movement speed, which is a better speed boost than 50% damage early on. To be fair, chaos dots tricksters deal massive damage already while leveling, you don't need patient reaper for the damage. You want to take prolonged pain last, becasue once you hit maps, you actually really want the defenses from escape artist, they are build defining. So, you cold do: Patient reaper - Ghost dance - Escape artist - Prolonged pain but there's little point in doing so, and I'd rather get the movement speed first. Doing: Patient reaper - Prolonged pain - Ghost dance - Escape artist grants the most damage the soonest, but it means you won't have escape artist until you complete uber lab at around yellow maps. I'd rather deal 16% less damage until uber lab than playing a build that is missing one of its core components until this late. |
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" ED regenerates us for 0.5% of damage dealt (not taken by the enemy). You'll have about 300k dot tooltip early on, which is 1500 regen/sec per target affected by ED. I personally have 815k tooltip atm, so I'm regenerating 4000 hp per second just from a single ED stack. Also, keep in mind that we are redirecting 30% of damage taken to our energy shield, which stays up because of ghost shrouds (mostly). This multiplies our effective health recovery by 1.44. You'll be at ~2100 effective ehp gained per second with 300k dot tooltip, and I'm now more in the ~5500 range. |
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