x% Increased damage with two handed weapons is an option as well?
Or only look at Increased DMG, DMG Over time and Increased Chaos DMG.
Damage with weapons doesn't work I think, but you can get "damage while holding a 2H" but I think those are on abyss jewels
On cobalt/viridians you want :
% life
% ES (less ideal but it's useful too for MoM)
Spell damage
Chaos damage
Chaos damage over time multiplier
Damage over time
Getting triple damage + life is tough even with harvest so I often opted for life/resistance and double damage rolls
All made with harvest, starting with reforge with life or reforge with chaos and going from there (remove non chaos + augment chaos is very good for jewels)
x% Increased damage with two handed weapons is an option as well?
Or only look at Increased DMG, DMG Over time and Increased Chaos DMG.
Damage with weapons doesn't work I think, but you can get "damage while holding a 2H" but I think those are on abyss jewels
On cobalt/viridians you want :
% life
% ES (less ideal but it's useful too for MoM)
Spell damage
Chaos damage
Chaos damage over time multiplier
Damage over time
Getting triple damage + life is tough even with harvest so I often opted for life/resistance and double damage rolls
All made with harvest, starting with reforge with life or reforge with chaos and going from there (remove non chaos + augment chaos is very good for jewels)
Thank you, Very helpful. I didn't think to craft the Jewels (First time PoE'er, I have a lot to learn lol).
On cobalt/viridians you want :
% life
% ES (less ideal but it's useful too for MoM)
Spell damage
Chaos damage
Chaos damage over time multiplier
Damage over time
What about % increased damage?
I think it rolls 2% less than spell damage but I ended up with it on a couple of mine.
x% Increased damage with two handed weapons is an option as well?
Or only look at Increased DMG, DMG Over time and Increased Chaos DMG.
Damage with weapons doesn't work I think, but you can get "damage while holding a 2H" but I think those are on abyss jewels
On cobalt/viridians you want :
% life
% ES (less ideal but it's useful too for MoM)
Spell damage
Chaos damage
Chaos damage over time multiplier
Damage over time
Getting triple damage + life is tough even with harvest so I often opted for life/resistance and double damage rolls
All made with harvest, starting with reforge with life or reforge with chaos and going from there (remove non chaos + augment chaos is very good for jewels)
I tried the damage overtime w/ 2 hand weapon on abyss jewel and it doesn't work. I think coz bow is different from normal 2 handed weapons. Wasted 3ex on it but it's all worth it for science!
I'm rolling with these jewels atm. Still need to get ones with better implicits for the damage jewels.
I tried the damage overtime w/ 2 hand weapon on abyss jewel and it doesn't work. I think coz bow is different from normal 2 handed weapons. Wasted 3ex on it but it's all worth it for science!
What do you mean it doesn't work, how did you test it? Because in POB it does work both for ED and for blight.
Kraken Eye
Viridian Jewel
Item Level: 58
Implicits: 1
10% chance to Avoid being Shocked
8% increased Damage
12% increased Damage over Time
15% increased Fire Damage
6% increased maximum Life
Could i reforge off the Fire DMG and reforge in Chaos DMG using the Harvest Crafting?
This is my current state of the build and i haven't updated my items for a while as i dont know what to upgrade, i am not that good at making currency cause i dont know how to craft that well, the only items i've crafted is my helmet, and half of my bow.
Any help would be appreciated.
This is my current state of the build and i haven't updated my items for a while as i dont know what to upgrade, i am not that good at making currency cause i dont know how to craft that well, the only items i've crafted is my helmet, and half of my bow.
Any help would be appreciated.
I'd upgrade your amulet next.
Get a Hunter base and spam alts until you hit +1 Int Gems. Then Harvest-craft +1 Chaos Gems and Chaos DOT Multi.