[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]

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Asmordeus เขียน:
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Tarzanlepa เขียน:

I made a thing!
I learned something from my assassins garb fiasco, made the crafting process a bit simpler and outcome is actually an upgrade from Hyrris!
Sadist garb with evasion fracture would have given like 100ES more but evade chance would have dropped by 5%. With ES fracture evade chance would have taken even bigger leg down. I choose to increase both evade chance and ES instead + free one suffix slot from other gear! Maybe its time to start looking towards 26% dodge boots or that 1 abyss socket helmet next because I also free'd onea gem slot by crfting ornate quiver! Harvest crafting is absolutely crazy!!! :)


Quick question,

How do you have 2 crafted mods, without multimod?


1. Get ilvl 86+ 6 link Zodiac Leather and 30% quality it with fossils
2. Deafening Essence of Doubt untill atleast 1 good t1 prefix along with the essence mod
3. Numeric defence rerolls for perfect flat Evasion
4. Fracture prefixes to lock 430 Evasion in place
5. Deafening Essence of Loathing until 10% attack dodge
6. Target remove/annul it clean
7. Craft multimod, dex + quality, 10% spell dodge
8. Remove non defence add defence to remove multimod. If you remove crafted mod, recraft it and remove defence for open prefix (important, else u will 100% delete spell dodge) If you remove attack dodge, go back to step 5.
9. Remove / add defence untill t1 % evasion
10. Numeric defence rerolls for perfect % evasion
11. Augment fire/cold/lightning/chaos for resist of your choosing
12. Remove/add your resist untill t1
13. Numeric rerolls on resist untill perfect
14. Watch your currency tab and cry


This is alternate that you might want to consider. https://i.imgur.com/so2DQSR.png
Crafting process is pretty much the same, except you start with alt spamming/dense fossils/def reforges for t1 hybrid. Also you might want to 6s and 6l AFTER successful fracture. Anyways I have clean i86 6L 30Q 3W Zodiac bases if some1 is interested to take my route and beast split base prior to fragment instead.

My POB also has other variations of possible Sadist garb crafts if you wish ti compare https://pastebin.com/wHfqhMv2
แก้ไขล่าสุดโดย Tarzanlepa#5473 เมื่อ 31 ก.ค. 2020 12:29:27
Do I need Enlighten support lvl 3 if I have aspect of the spider?

I have malevolence and discipline active, plus I have aspect of the spider
Should I invest 40c in a enlighten and use flesh and stone anyway, or another aura, since the guides says i should only use flesh and stone if I dont have aspect spider

(Maybe this was already asked or is explained but i dont really understand, thanks in advance)
Would anyone be willing to write down a guideline to craft chaos damage rings everyone is using?

I feel like there should be a better answer than throw down your essence and pray.

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Onkelbuenz เขียน:
Would anyone be willing to write down a guideline to craft chaos damage rings everyone is using?

I feel like there should be a better answer than throw down your essence and pray.


1. Get a crusader vermillion ring
2. Use Deafening Essence of Envy on it (its important that every unwanted modifier is removable so sometimes you have to use multiple essences)
3. Craft harvest caster for spell damage
4. and go from there with life, resistance (harvest) and endurance charge (bench)
แก้ไขล่าสุดโดย Neruxian#7193 เมื่อ 1 ส.ค. 2020 06:19:07
I've assembled some crafting options for the gear in Harvest into a single post. Of course others have other preferences, and I've noted a few variants. All of this came from the past 100 or so pages of this thread and credit goes to many others. I'm just documenting for my own crafting and thought I would share because the questions keep coming up.

I'm in the middle of several of these crafts, so they aren't proven and the example items are pulled from other's posts in this thread. If you see anything I've missed or can improve upon please let me know and I will update accordingly!

Amulet

สปอยล์

1) Acquire Hunter i84+ base of your choice, or 82 if you would rather have Aspect of the Spider over a resist.
2) Scour
3) Gilded Fossil
4) Scour
5) Alt spam for +1 to Level of all Intelligence Skill Gems
6) Fertile Catalyst
7) Regal
8) Ensure all prefix mods are harvest removable, if not, consider selling the result and starting over, or risk harvest remove non-chaos/life/resist.
  • If suffix mods are removable or desired, continue, otherwise consider harvest reforge keeping prefixes. Be sure to block any open prefixes before taking this step, as this reforge doesn't prevent new prefixes from appearing.
  • Consider leaving removable affixes in place as this process is assisted by blocking all prefixes/suffixes in addition to specific bench crafts
9) In whichever order works with your existing affixes, do the following:
  • +/- Life (block suffixes and bench craft prefix % of Physical Attack Damage Leeched as Life for best odds) - 10 tries
  • +/- Resist (block prefixes and bench craft #% increased Cold Damage) - 9 tries
  • +/- Chaos until +1 to Level of all Chaos Skill Gems and T1 +#% to Chaos Damage over Time Multiplier (block all but one prefix and one suffix) - ~15 tries to hit one after the other
    * If you get one you want, you could craft prefixes/suffixes cannot be changed to lock it and get the other in fewer tries.
10) Targeted Divines
11) Fertile Catalyst again to finish out what was lost during the Regal
12) Anoint Constitution


The physical damage reduction variant is nearly the same craft, with a different base. Awaken a hunter with + 1 int using a Warlord with +5% physical damage reduction and then continue with step 8 above, skipping the resist in step 9. There is less opportunity to remove untagged mods safely because to starting with a desired prefix and a suffix.


Quiver

สปอยล์

1) Acquire an Ornate i84+ base
2) Gilded Fossil
3) Add Hunter influence using a Hunter exalted orb
4) Scour
5) Transmute and Alt-spam for T1 DoT Multi (not Chaos DoT Multi!)
6) Regal
7) Ensure all suffix mods are harvest removable, if not, risk harvest remove non-chaos/life/resist.
  • If prefix mods are removable or desired, continue, otherwise consider harvest reforge keeping suffixes. Be sure to block any open suffixes before taking this step, as this reforge doesn't prevent new suffixes from appearing.
  • Consider leaving removable affixes in place as this process is assisted by blocking all prefixes/suffixes in addition to specific bench crafts
8) In whichever order works with your existing affixes, do the following:
  • +/- chaos until T1 Chaos DoT Multi (block prefixes to avoid chaos res) - 5 tries
  • +/- a res of your choice (block prefixes to avoid damage rolls) - 8 tries
  • +/- life (block suffixes, bench craft #% of Phys Attack Leeched prefix to block it) - 10 tries
  • +/- speed until T1 move speed (block suffixes) - 2 tries
  • Bench craft prefix of your choice
9) Targeted Divines


Boots

สปอยล์

1) Acquire i84+ Two toned boots with Matatls This search is NOT 100%, verify they have Matatl's before purchase
2) Ensure three prefixes, and fracture Matatls (This has a 1/3rd chance of working. If it fails start over.)
3) Gilded Fossil
4) Perfect Fossil
5) Deafening Essence of Loathing
6) Ensure all suffix mods are harvest removable, if not harvest remove non-chaos/life/resist. If you lose the essence mod, go back to 5.
7) Ensure all prefix mods are removable or desired, continue, otherwise consider harvest reforge keeping suffixes. Be sure to block any open suffixes before taking this step, as this reforge doesn't prevent new suffixes from appearing.
  • Consider leaving removable affixes in place as this process is assisted by blocking all prefixes/suffixes in addition to specific bench crafts
8) In whichever order works with your existing affixes, do the following:
  • +/- Life (block suffixes, bench craft #% increased Energy Shield, +# to maximum Life) - 9 tries
  • +/- Resist - 8 tries (twice)
  • Bench Craft Cannot be Frozen
9) Targeted Divines
10) Obtain a great enchant like move speed


Helmet

สปอยล์

1) Acquire i85+ Hubris Circlet with 40% Essence Drain Enchant
2) Add Hunter influence using a Hunter exalted orb
3) Gilded Fossil
4) Perfect Fossil to 30%
5) Obtain T1 flat ES and T1 % increased ES
  • Method 1: Harvest reforge more defense modifiers - ?? tries
  • Method 2: Dense Fossil - 90 tries
6) Ensure all prefix mods besides your double T1s are harvest removable, if not harvest remove non-chaos/life/resist. If you lose the T1 mod, go back to 5.
7) Ensure all suffix mods are removable or desired, continue, otherwise consider harvest reforge keeping prefixes. Be sure to block any open prefixes before taking this step, as this reforge doesn't prevent new prefixes from appearing.
  • Consider leaving removable affixes in place as this process is assisted by blocking all prefixes/suffixes in addition to specific bench crafts
8) In whichever order works with your existing affixes, do the following:
  • +/- Chaos for -9 to nearby chaos resist (block prefixes) - 7 tries
    * Alternatively, Block Prefixes and aug Chaos twice and remove once for a 50% chance to keep the good mod
  • +/- Life (block suffixes) - 10 tries
  • +/- Resist (block prefixes) - 8 tries
  • Bench Craft suffix of choice
9) Targeted Divines


Ring

สปอยล์

1) Acquire i84+ Crusader Vermillion Ring or 82 if you would rather have Aspect of the Spider over a resist
2) Scour
3) Life and Mana Catalyst
4) Deafening Essency of Envy
5) Ensure all suffix mods besides the essence mod are harvest removable, if not harvest remove non-life/resist/caster. If you lose the essence mod, go back to 2.
6) Ensure all prefix mods are removable or desired, continue, otherwise consider harvest reforge keeping suffixes. Be sure to block any open suffix before taking this step, as this reforge doesn't prevent new suffixes from appearing.
  • Consider leaving removable affixes in place as this process is assisted by blocking all prefixes/suffixes in addition to specific bench crafts
7) In whichever order works with your existing affixes, do the following:
  • +/- Life (block suffixes, bench craft attack damage leeched as life prefix) - 22 tries
  • +/- Caster (block suffixes) - 5 tries
  • +/- Defense (optionally bench craft flat maximum energy shield prefix if you want to target the % Crusader mod, or roll for either) - 17 tries
  • +/- Resist (block prefixes or bench craft adds x - y {element} damage to attacks blocking the only prefix) - 10 tries
8) Bench Craft +1 to Minimum Endurance Charges
9) Targeted Divines
10) Blessed
11) Life and Mana Catalyst again to finish out what any lost on the essence


I'll update this post to include the Belt, Gloves, Cluster Jewel and regular Jewels just as soon as I have time and figure them out.
แก้ไขล่าสุดโดย Stucco4565#1857 เมื่อ 7 ส.ค. 2020 08:20:35
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thebenjin เขียน:


had the idea to something a little different as I reached 100 and had an extra socket in quiver and started using aspect of the spider and thus no longer needed the socket for the aura.

allows me to add an extra abyss gem which is pretty big i feel.

What do you guys think?


How did you get the defense rolls without losing the socket? Already it is pretty hard to get the two T1 rolls.
I've got a question about Transcendent Mind:

According to the tooltip, it gives 24% DOT multiplier when socketed near Instability.

The rare jewels I use, each give 10% increased damage, 12% increased DOT, 12% increased chaos damage, and 7% increased max life.

Why is Transcendent Mind better? Something with "dot multiplier" being better than "increased dot"?
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mafoe เขียน:
Something with "dot multiplier" being better than "increased dot"?
Your damage is (sum of all increased damage mods) * (sum of all multipliers) * more damage mods, that's not counting debuffs on mobs that make them take increased damage or lower resists but it's irrelevant to this specific calculation.

The idea is to spread the mods in a balanced manner, if you could assign 4 points and you put 3 into increased damage and 1 into multiplier it would be 3*1=3 but if you put 2 and 2 it's 2*2=4, it's very simplistic idea but you can convert that to how much stats your character has. Most characters have plenty of sources of increased damage so the multiplier ends up being more valuable because it's rarer.

Still, the game assumes about 1:3 ratio for multiplier : increased in stat distribution for example jewels can have 12% inc chaos but only 4% multi, clusters have 30-35 increased but 10% multi, etc. Getting some big chunks of multi (like double multi bow & quiver) might sway the balance but also getting more increased damage is fairly easy, especially since spell damage goes to that bracket.

Anyway, the ultimate answer is "just POB your char and see what gives you more damage".
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Stucco4565 เขียน:
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thebenjin เขียน:


had the idea to something a little different as I reached 100 and had an extra socket in quiver and started using aspect of the spider and thus no longer needed the socket for the aura.

allows me to add an extra abyss gem which is pretty big i feel.

What do you guys think?


How did you get the defense rolls without losing the socket? Already it is pretty hard to get the two T1 rolls.



sadly the only way is to keep hitting remove add defense and pray you get lucky.
its a pretty hard craft
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Viktranka เขียน:

...


Heh, I can't even answer the questions! :o

Thanks for always being there on build guides helping people tho, it's really appreciated.

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